diff options
author | Kenneth Graunke <[email protected]> | 2015-07-01 17:01:54 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-07-10 18:21:27 -0700 |
commit | a078e13a7cfba9275bea2a1c7f80ac54bcf40036 (patch) | |
tree | f84037fc023dd10be7b00d667af69e0cc926984f /src/mesa/drivers | |
parent | 0edb084f9d0444c451a08fd2ed7daee2eb8a6f4a (diff) |
i965: Fix indentation in emit_control_data_bits().
The last patch left the code indented too far.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 142 |
1 files changed, 70 insertions, 72 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index 55408eb0b0c..d6b350bea3f 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -348,84 +348,82 @@ vec4_gs_visitor::emit_control_data_bits() if (c->control_data_header_size_bits > 128) urb_write_flags = urb_write_flags | BRW_URB_WRITE_PER_SLOT_OFFSET; - { - /* If we are using either channel masks or a per-slot offset, then we - * need to figure out which DWORD we are trying to write to, using the - * formula: - * - * dword_index = (vertex_count - 1) * bits_per_vertex / 32 - * - * Since bits_per_vertex is a power of two, and is known at compile - * time, this can be optimized to: - * - * dword_index = (vertex_count - 1) >> (6 - log2(bits_per_vertex)) + /* If we are using either channel masks or a per-slot offset, then we + * need to figure out which DWORD we are trying to write to, using the + * formula: + * + * dword_index = (vertex_count - 1) * bits_per_vertex / 32 + * + * Since bits_per_vertex is a power of two, and is known at compile + * time, this can be optimized to: + * + * dword_index = (vertex_count - 1) >> (6 - log2(bits_per_vertex)) + */ + src_reg dword_index(this, glsl_type::uint_type); + if (urb_write_flags) { + src_reg prev_count(this, glsl_type::uint_type); + emit(ADD(dst_reg(prev_count), this->vertex_count, 0xffffffffu)); + unsigned log2_bits_per_vertex = + _mesa_fls(c->control_data_bits_per_vertex); + emit(SHR(dst_reg(dword_index), prev_count, + (uint32_t) (6 - log2_bits_per_vertex))); + } + + /* Start building the URB write message. The first MRF gets a copy of + * R0. + */ + int base_mrf = 1; + dst_reg mrf_reg(MRF, base_mrf); + src_reg r0(retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); + vec4_instruction *inst = emit(MOV(mrf_reg, r0)); + inst->force_writemask_all = true; + + if (urb_write_flags & BRW_URB_WRITE_PER_SLOT_OFFSET) { + /* Set the per-slot offset to dword_index / 4, to that we'll write to + * the appropriate OWORD within the control data header. */ - src_reg dword_index(this, glsl_type::uint_type); - if (urb_write_flags) { - src_reg prev_count(this, glsl_type::uint_type); - emit(ADD(dst_reg(prev_count), this->vertex_count, 0xffffffffu)); - unsigned log2_bits_per_vertex = - _mesa_fls(c->control_data_bits_per_vertex); - emit(SHR(dst_reg(dword_index), prev_count, - (uint32_t) (6 - log2_bits_per_vertex))); - } + src_reg per_slot_offset(this, glsl_type::uint_type); + emit(SHR(dst_reg(per_slot_offset), dword_index, 2u)); + emit(GS_OPCODE_SET_WRITE_OFFSET, mrf_reg, per_slot_offset, 1u); + } - /* Start building the URB write message. The first MRF gets a copy of - * R0. + if (urb_write_flags & BRW_URB_WRITE_USE_CHANNEL_MASKS) { + /* Set the channel masks to 1 << (dword_index % 4), so that we'll + * write to the appropriate DWORD within the OWORD. We need to do + * this computation with force_writemask_all, otherwise garbage data + * from invocation 0 might clobber the mask for invocation 1 when + * GS_OPCODE_PREPARE_CHANNEL_MASKS tries to OR the two masks + * together. */ - int base_mrf = 1; - dst_reg mrf_reg(MRF, base_mrf); - src_reg r0(retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); - vec4_instruction *inst = emit(MOV(mrf_reg, r0)); + src_reg channel(this, glsl_type::uint_type); + inst = emit(AND(dst_reg(channel), dword_index, 3u)); inst->force_writemask_all = true; - - if (urb_write_flags & BRW_URB_WRITE_PER_SLOT_OFFSET) { - /* Set the per-slot offset to dword_index / 4, to that we'll write to - * the appropriate OWORD within the control data header. - */ - src_reg per_slot_offset(this, glsl_type::uint_type); - emit(SHR(dst_reg(per_slot_offset), dword_index, 2u)); - emit(GS_OPCODE_SET_WRITE_OFFSET, mrf_reg, per_slot_offset, 1u); - } - - if (urb_write_flags & BRW_URB_WRITE_USE_CHANNEL_MASKS) { - /* Set the channel masks to 1 << (dword_index % 4), so that we'll - * write to the appropriate DWORD within the OWORD. We need to do - * this computation with force_writemask_all, otherwise garbage data - * from invocation 0 might clobber the mask for invocation 1 when - * GS_OPCODE_PREPARE_CHANNEL_MASKS tries to OR the two masks - * together. - */ - src_reg channel(this, glsl_type::uint_type); - inst = emit(AND(dst_reg(channel), dword_index, 3u)); - inst->force_writemask_all = true; - src_reg one(this, glsl_type::uint_type); - inst = emit(MOV(dst_reg(one), 1u)); - inst->force_writemask_all = true; - src_reg channel_mask(this, glsl_type::uint_type); - inst = emit(SHL(dst_reg(channel_mask), one, channel)); - inst->force_writemask_all = true; - emit(GS_OPCODE_PREPARE_CHANNEL_MASKS, dst_reg(channel_mask), - channel_mask); - emit(GS_OPCODE_SET_CHANNEL_MASKS, mrf_reg, channel_mask); - } - - /* Store the control data bits in the message payload and send it. */ - dst_reg mrf_reg2(MRF, base_mrf + 1); - inst = emit(MOV(mrf_reg2, this->control_data_bits)); + src_reg one(this, glsl_type::uint_type); + inst = emit(MOV(dst_reg(one), 1u)); inst->force_writemask_all = true; - inst = emit(GS_OPCODE_URB_WRITE); - inst->urb_write_flags = urb_write_flags; - /* We need to increment Global Offset by 256-bits to make room for - * Broadwell's extra "Vertex Count" payload at the beginning of the - * URB entry. Since this is an OWord message, Global Offset is counted - * in 128-bit units, so we must set it to 2. - */ - if (devinfo->gen >= 8) - inst->offset = 2; - inst->base_mrf = base_mrf; - inst->mlen = 2; + src_reg channel_mask(this, glsl_type::uint_type); + inst = emit(SHL(dst_reg(channel_mask), one, channel)); + inst->force_writemask_all = true; + emit(GS_OPCODE_PREPARE_CHANNEL_MASKS, dst_reg(channel_mask), + channel_mask); + emit(GS_OPCODE_SET_CHANNEL_MASKS, mrf_reg, channel_mask); } + + /* Store the control data bits in the message payload and send it. */ + dst_reg mrf_reg2(MRF, base_mrf + 1); + inst = emit(MOV(mrf_reg2, this->control_data_bits)); + inst->force_writemask_all = true; + inst = emit(GS_OPCODE_URB_WRITE); + inst->urb_write_flags = urb_write_flags; + /* We need to increment Global Offset by 256-bits to make room for + * Broadwell's extra "Vertex Count" payload at the beginning of the + * URB entry. Since this is an OWord message, Global Offset is counted + * in 128-bit units, so we must set it to 2. + */ + if (devinfo->gen >= 8) + inst->offset = 2; + inst->base_mrf = base_mrf; + inst->mlen = 2; } void |