diff options
author | Topi Pohjolainen <[email protected]> | 2017-01-17 11:04:22 +0200 |
---|---|---|
committer | Topi Pohjolainen <[email protected]> | 2017-01-18 22:42:47 +0200 |
commit | 4840a53e902b0f2b9841d9dbb90e479a3688153d (patch) | |
tree | 74742e5387bde22765facb2f2b2a2947bba266e7 /src/mesa/drivers | |
parent | ea8b2624c8da1061e93124a760cae2ffb5f027ad (diff) |
i965/blorp: Use the render cache mechanism instead of explicit flushing
by replacing brw_emit_mi_flush() with brw_render_cache_set_check_flush().
The latter splits the flush in two:
brw_emit_pipe_control_flush(brw,
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_CS_STALL);
brw_emit_pipe_control_flush(brw,
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
PIPE_CONTROL_CONST_CACHE_INVALIDATE);
instead of
int flags = PIPE_CONTROL_NO_WRITE | PIPE_CONTROL_RENDER_TARGET_FLUSH;
if (brw->gen >= 6) {
flags |= PIPE_CONTROL_INSTRUCTION_INVALIDATE |
PIPE_CONTROL_CONST_CACHE_INVALIDATE |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_VF_CACHE_INVALIDATE |
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
PIPE_CONTROL_CS_STALL;
}
brw_emit_pipe_control_flush(brw, flags);
v2 (Jason): Check that destination exists before trying to add to
render cache. Depth clears and resolves don't have it.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/genX_blorp_exec.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/genX_blorp_exec.c b/src/mesa/drivers/dri/i965/genX_blorp_exec.c index bb1dfa98063..b72ecb6f66c 100644 --- a/src/mesa/drivers/dri/i965/genX_blorp_exec.c +++ b/src/mesa/drivers/dri/i965/genX_blorp_exec.c @@ -25,6 +25,7 @@ #include "intel_batchbuffer.h" #include "intel_mipmap_tree.h" +#include "intel_fbo.h" #include "brw_context.h" #include "brw_state.h" @@ -179,7 +180,9 @@ genX(blorp_exec)(struct blorp_batch *batch, * data with different formats, which blorp does for stencil and depth * data. */ - brw_emit_mi_flush(brw); + if (params->src.enabled) + brw_render_cache_set_check_flush(brw, params->src.addr.buffer); + brw_render_cache_set_check_flush(brw, params->dst.addr.buffer); brw_select_pipeline(brw, BRW_RENDER_PIPELINE); @@ -256,6 +259,9 @@ retry: brw->no_depth_or_stencil = false; brw->ib.type = -1; + if (params->dst.enabled) + brw_render_cache_set_add_bo(brw, params->dst.addr.buffer); + /* Flush the sampler cache so any texturing from the destination is * coherent. */ |