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authorJason Ekstrand <[email protected]>2015-06-19 15:40:09 -0700
committerJason Ekstrand <[email protected]>2015-06-23 15:34:59 -0700
commit1b0f6ffa15b25e8601d60fe1ea74e893f7d33cf5 (patch)
tree14d8c8d4ce25c1cb204517540fdd0c2399b7f253 /src/mesa/drivers
parentc7893dc3c590b86787d8118e3920debaea3f16da (diff)
i965: Pull calls to get_shader_time_index out of the visitor
Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_cs.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp55
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp25
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp18
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp5
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h3
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_visitor.h5
-rw-r--r--src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp2
16 files changed, 79 insertions, 76 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cs.cpp b/src/mesa/drivers/dri/i965/brw_cs.cpp
index 0833404d5e5..fa8b5c8415d 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_cs.cpp
@@ -88,10 +88,14 @@ brw_cs_emit(struct brw_context *brw,
cfg_t *cfg = NULL;
const char *fail_msg = NULL;
+ int st_index = -1;
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ st_index = brw_get_shader_time_index(brw, prog, &cp->Base, ST_CS);
+
/* Now the main event: Visit the shader IR and generate our CS IR for it.
*/
fs_visitor v8(brw, mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog,
- &cp->Base, 8);
+ &cp->Base, 8, st_index);
if (!v8.run_cs()) {
fail_msg = v8.fail_msg;
} else if (local_workgroup_size <= 8 * brw->max_cs_threads) {
@@ -100,7 +104,7 @@ brw_cs_emit(struct brw_context *brw,
}
fs_visitor v16(brw, mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog,
- &cp->Base, 16);
+ &cp->Base, 16, st_index);
if (likely(!(INTEL_DEBUG & DEBUG_NO16)) &&
!fail_msg && !v8.simd16_unsupported &&
local_workgroup_size <= 16 * brw->max_cs_threads) {
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 2839b9f7b89..f6c4169d0be 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -578,31 +578,6 @@ fs_visitor::emit_shader_time_begin()
void
fs_visitor::emit_shader_time_end()
{
- enum shader_time_shader_type type;
- switch (stage) {
- case MESA_SHADER_VERTEX:
- type = ST_VS;
- break;
- case MESA_SHADER_GEOMETRY:
- type = ST_GS;
- break;
- case MESA_SHADER_FRAGMENT:
- if (dispatch_width == 8) {
- type = ST_FS8;
- } else {
- assert(dispatch_width == 16);
- type = ST_FS16;
- }
- break;
- case MESA_SHADER_COMPUTE:
- type = ST_CS;
- break;
- default:
- unreachable("fs_visitor::emit_shader_time_end missing code");
- }
- int shader_time_index = brw_get_shader_time_index(brw, shader_prog, prog,
- type);
-
/* Insert our code just before the final SEND with EOT. */
exec_node *end = this->instructions.get_tail();
assert(end && ((fs_inst *) end)->eot);
@@ -631,16 +606,16 @@ fs_visitor::emit_shader_time_end()
* trying to determine the time taken for single instructions.
*/
ibld.ADD(diff, diff, fs_reg(-2u));
- SHADER_TIME_ADD(ibld, shader_time_index, 0, diff);
- SHADER_TIME_ADD(ibld, shader_time_index, 1, fs_reg(1u));
+ SHADER_TIME_ADD(ibld, 0, diff);
+ SHADER_TIME_ADD(ibld, 1, fs_reg(1u));
ibld.emit(BRW_OPCODE_ELSE);
- SHADER_TIME_ADD(ibld, shader_time_index, 2, fs_reg(1u));
+ SHADER_TIME_ADD(ibld, 2, fs_reg(1u));
ibld.emit(BRW_OPCODE_ENDIF);
}
void
fs_visitor::SHADER_TIME_ADD(const fs_builder &bld,
- int shader_time_index, int shader_time_subindex,
+ int shader_time_subindex,
fs_reg value)
{
int index = shader_time_index * 3 + shader_time_subindex;
@@ -3835,7 +3810,7 @@ fs_visitor::run_vs()
assign_common_binding_table_offsets(0);
setup_vs_payload();
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_begin();
emit_nir_code();
@@ -3845,7 +3820,7 @@ fs_visitor::run_vs()
emit_urb_writes();
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_end();
calculate_cfg();
@@ -3883,7 +3858,7 @@ fs_visitor::run_fs()
} else if (brw->use_rep_send && dispatch_width == 16) {
emit_repclear_shader();
} else {
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_begin();
calculate_urb_setup();
@@ -3918,7 +3893,7 @@ fs_visitor::run_fs()
emit_fb_writes();
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_end();
calculate_cfg();
@@ -3962,7 +3937,7 @@ fs_visitor::run_cs()
setup_cs_payload();
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_begin();
emit_nir_code();
@@ -3972,7 +3947,7 @@ fs_visitor::run_cs()
emit_cs_terminate();
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_end();
calculate_cfg();
@@ -4022,10 +3997,16 @@ brw_wm_fs_emit(struct brw_context *brw,
if (unlikely(INTEL_DEBUG & DEBUG_WM))
brw_dump_ir("fragment", prog, &shader->base, &fp->Base);
+ int st_index8 = -1, st_index16 = -1;
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
+ st_index8 = brw_get_shader_time_index(brw, prog, &fp->Base, ST_FS8);
+ st_index16 = brw_get_shader_time_index(brw, prog, &fp->Base, ST_FS16);
+ }
+
/* Now the main event: Visit the shader IR and generate our FS IR for it.
*/
fs_visitor v(brw, mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base,
- prog, &fp->Base, 8);
+ prog, &fp->Base, 8, st_index8);
if (!v.run_fs()) {
if (prog) {
prog->LinkStatus = false;
@@ -4040,7 +4021,7 @@ brw_wm_fs_emit(struct brw_context *brw,
cfg_t *simd16_cfg = NULL;
fs_visitor v2(brw, mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base,
- prog, &fp->Base, 16);
+ prog, &fp->Base, 16, st_index16);
if (likely(!(INTEL_DEBUG & DEBUG_NO16) || brw->use_rep_send)) {
if (!v.simd16_unsupported) {
/* Try a SIMD16 compile */
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 55a97228bb4..525be3a4eaf 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -77,7 +77,8 @@ public:
struct brw_stage_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_program *prog,
- unsigned dispatch_width);
+ unsigned dispatch_width,
+ int shader_time_index);
~fs_visitor();
@@ -278,7 +279,7 @@ public:
void emit_shader_time_begin();
void emit_shader_time_end();
void SHADER_TIME_ADD(const brw::fs_builder &bld,
- int shader_time_index, int shader_time_subindex,
+ int shader_time_subindex,
fs_reg value);
void emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
@@ -387,6 +388,8 @@ public:
const unsigned dispatch_width; /**< 8 or 16 */
+ int shader_time_index;
+
unsigned promoted_constants;
brw::fs_builder bld;
};
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 3af9d78598c..bff1169c779 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1983,10 +1983,13 @@ fs_visitor::fs_visitor(struct brw_context *brw,
struct brw_stage_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_program *prog,
- unsigned dispatch_width)
+ unsigned dispatch_width,
+ int shader_time_index)
: backend_shader(brw, mem_ctx, shader_prog, prog, prog_data, stage),
key(key), prog_data(prog_data),
- dispatch_width(dispatch_width), promoted_constants(0),
+ dispatch_width(dispatch_width),
+ shader_time_index(shader_time_index),
+ promoted_constants(0),
bld(fs_builder(this, dispatch_width).at_end())
{
switch (stage) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 234ee188c27..093802c24d2 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1676,20 +1676,15 @@ vec4_visitor::emit_shader_time_end()
*/
emit(ADD(diff, src_reg(diff), src_reg(-2u)));
- int shader_time_index =
- brw_get_shader_time_index(brw, shader_prog, prog, st_type);
-
- emit_shader_time_write(shader_time_index, 0, src_reg(diff));
- emit_shader_time_write(shader_time_index, 1, src_reg(1u));
+ emit_shader_time_write(0, src_reg(diff));
+ emit_shader_time_write(1, src_reg(1u));
emit(BRW_OPCODE_ELSE);
- emit_shader_time_write(shader_time_index, 2, src_reg(1u));
+ emit_shader_time_write(2, src_reg(1u));
emit(BRW_OPCODE_ENDIF);
}
void
-vec4_visitor::emit_shader_time_write(int shader_time_index,
- int shader_time_subindex,
- src_reg value)
+vec4_visitor::emit_shader_time_write(int shader_time_subindex, src_reg value)
{
dst_reg dst =
dst_reg(this, glsl_type::get_array_instance(glsl_type::vec4_type, 2));
@@ -1715,7 +1710,7 @@ vec4_visitor::run()
{
sanity_param_count = prog->Parameters->NumParameters;
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_begin();
assign_binding_table_offsets();
@@ -1881,6 +1876,11 @@ brw_vs_emit(struct brw_context *brw,
if (prog)
shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
+ int st_index = -1;
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ st_index = brw_get_shader_time_index(brw, prog, &c->vp->program.Base,
+ ST_VS);
+
if (unlikely(INTEL_DEBUG & DEBUG_VS))
brw_dump_ir("vertex", prog, &shader->base, &c->vp->program.Base);
@@ -1899,7 +1899,8 @@ brw_vs_emit(struct brw_context *brw,
prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8;
fs_visitor v(brw, mem_ctx, MESA_SHADER_VERTEX, &c->key,
- &prog_data->base.base, prog, &c->vp->program.Base, 8);
+ &prog_data->base.base, prog, &c->vp->program.Base,
+ 8, st_index);
if (!v.run_vs()) {
if (prog) {
prog->LinkStatus = false;
@@ -1937,7 +1938,7 @@ brw_vs_emit(struct brw_context *brw,
if (!assembly) {
prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
- vec4_vs_visitor v(brw, c, prog_data, prog, mem_ctx);
+ vec4_vs_visitor v(brw, c, prog_data, prog, mem_ctx, st_index);
if (!v.run()) {
if (prog) {
prog->LinkStatus = false;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 8d332af17f4..4a3ce62a12e 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -85,7 +85,7 @@ public:
gl_shader_stage stage,
void *mem_ctx,
bool no_spills,
- shader_time_shader_type st_type);
+ int shader_time_index);
~vec4_visitor();
dst_reg dst_null_f()
@@ -343,8 +343,7 @@ public:
void emit_shader_time_begin();
void emit_shader_time_end();
- void emit_shader_time_write(int shader_time_index, int shader_time_subindex,
- src_reg value);
+ void emit_shader_time_write(int shader_time_subindex, src_reg value);
void emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
dst_reg dst, src_reg offset, src_reg src0,
@@ -411,7 +410,7 @@ private:
*/
const bool no_spills;
- const shader_time_shader_type st_type;
+ int shader_time_index;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index d3754de0ca3..9ba96417259 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -38,10 +38,11 @@ vec4_gs_visitor::vec4_gs_visitor(struct brw_context *brw,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
void *mem_ctx,
- bool no_spills)
+ bool no_spills,
+ int shader_time_index)
: vec4_visitor(brw, &c->base, &c->gp->program.Base, &c->key.base,
&c->prog_data.base, prog, MESA_SHADER_GEOMETRY, mem_ctx,
- no_spills, ST_GS),
+ no_spills, shader_time_index),
c(c)
{
}
@@ -648,6 +649,10 @@ brw_gs_emit(struct brw_context *brw,
brw_dump_ir("geometry", prog, &shader->base, NULL);
}
+ int st_index = -1;
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ st_index = brw_get_shader_time_index(brw, prog, NULL, ST_GS);
+
if (brw->gen >= 7) {
/* Compile the geometry shader in DUAL_OBJECT dispatch mode, if we can do
* so without spilling. If the GS invocations count > 1, then we can't use
@@ -657,7 +662,8 @@ brw_gs_emit(struct brw_context *brw,
likely(!(INTEL_DEBUG & DEBUG_NO_DUAL_OBJECT_GS))) {
c->prog_data.base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
- vec4_gs_visitor v(brw, c, prog, mem_ctx, true /* no_spills */);
+ vec4_gs_visitor v(brw, c, prog, mem_ctx, true /* no_spills */,
+ st_index);
if (v.run()) {
return generate_assembly(brw, prog, &c->gp->program.Base,
&c->prog_data.base, mem_ctx, v.cfg,
@@ -698,9 +704,11 @@ brw_gs_emit(struct brw_context *brw,
const unsigned *ret = NULL;
if (brw->gen >= 7)
- gs = new vec4_gs_visitor(brw, c, prog, mem_ctx, false /* no_spills */);
+ gs = new vec4_gs_visitor(brw, c, prog, mem_ctx, false /* no_spills */,
+ st_index);
else
- gs = new gen6_gs_visitor(brw, c, prog, mem_ctx, false /* no_spills */);
+ gs = new gen6_gs_visitor(brw, c, prog, mem_ctx, false /* no_spills */,
+ st_index);
if (!gs->run()) {
prog->LinkStatus = false;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
index bcb5a2bcfc1..f42311d154f 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
@@ -72,7 +72,8 @@ public:
struct brw_gs_compile *c,
struct gl_shader_program *prog,
void *mem_ctx,
- bool no_spills);
+ bool no_spills,
+ int shader_time_index);
protected:
virtual dst_reg *make_reg_for_system_value(ir_variable *ir);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 5ae572b4c41..4f3fc21724b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -3688,7 +3688,7 @@ vec4_visitor::vec4_visitor(struct brw_context *brw,
gl_shader_stage stage,
void *mem_ctx,
bool no_spills,
- shader_time_shader_type st_type)
+ int shader_time_index)
: backend_shader(brw, mem_ctx, shader_prog, prog, &prog_data->base, stage),
c(c),
key(key),
@@ -3698,7 +3698,7 @@ vec4_visitor::vec4_visitor(struct brw_context *brw,
first_non_payload_grf(0),
need_all_constants_in_pull_buffer(false),
no_spills(no_spills),
- st_type(st_type)
+ shader_time_index(shader_time_index)
{
this->failed = false;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
index 731176afd18..dc1775527be 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
@@ -216,12 +216,13 @@ vec4_vs_visitor::vec4_vs_visitor(struct brw_context *brw,
struct brw_vs_compile *vs_compile,
struct brw_vs_prog_data *vs_prog_data,
struct gl_shader_program *prog,
- void *mem_ctx)
+ void *mem_ctx,
+ int shader_time_index)
: vec4_visitor(brw, &vs_compile->base, &vs_compile->vp->program.Base,
&vs_compile->key.base, &vs_prog_data->base, prog,
MESA_SHADER_VERTEX,
mem_ctx, false /* no_spills */,
- ST_VS),
+ shader_time_index),
vs_compile(vs_compile),
vs_prog_data(vs_prog_data)
{
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 6157ae6ffa9..6f84179c694 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -94,7 +94,8 @@ public:
struct brw_vs_compile *vs_compile,
struct brw_vs_prog_data *vs_prog_data,
struct gl_shader_program *prog,
- void *mem_ctx);
+ void *mem_ctx,
+ int shader_time_index);
protected:
virtual dst_reg *make_reg_for_system_value(ir_variable *ir);
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
index 28f23c9e4f7..863fbd08552 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
@@ -39,8 +39,9 @@ public:
struct brw_gs_compile *c,
struct gl_shader_program *prog,
void *mem_ctx,
- bool no_spills) :
- vec4_gs_visitor(brw, c, prog, mem_ctx, no_spills) {}
+ bool no_spills,
+ int shader_time_index) :
+ vec4_gs_visitor(brw, c, prog, mem_ctx, no_spills, shader_time_index) {}
protected:
virtual void assign_binding_table_offsets();
diff --git a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
index 7bb5c4a2fa2..f0209abeca9 100644
--- a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
@@ -48,7 +48,7 @@ public:
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *shader_prog)
: fs_visitor(brw, NULL, MESA_SHADER_FRAGMENT, NULL, &prog_data->base,
- shader_prog, (struct gl_program *) NULL, 8) {}
+ shader_prog, (struct gl_program *) NULL, 8, -1) {}
};
diff --git a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
index d5142f57872..b8cf40eace5 100644
--- a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
@@ -48,7 +48,7 @@ public:
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *shader_prog)
: fs_visitor(brw, NULL, MESA_SHADER_FRAGMENT, NULL, &prog_data->base,
- shader_prog, (struct gl_program *) NULL, 8) {}
+ shader_prog, (struct gl_program *) NULL, 8, -1) {}
};
diff --git a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
index 8a867366517..9234b667f01 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
@@ -48,7 +48,7 @@ public:
struct gl_shader_program *shader_prog)
: vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog,
MESA_SHADER_VERTEX, NULL,
- false /* no_spills */, ST_NONE)
+ false /* no_spills */, -1)
{
}
diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
index 87ebdfa6e9c..7d274ded2f2 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
@@ -51,7 +51,7 @@ public:
struct gl_shader_program *shader_prog)
: vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog,
MESA_SHADER_VERTEX, NULL,
- false /* no_spills */, ST_NONE)
+ false /* no_spills */, -1)
{
}