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authorIago Toral Quiroga <[email protected]>2016-01-14 08:55:28 +0100
committerSamuel Iglesias Gonsálvez <[email protected]>2016-05-16 09:55:33 +0200
commite209134f717078fb6c1d4a6d048b4aba22c87993 (patch)
treeb6d5eff5e73998697e5bb88c199ce0380f79cd7a /src/mesa/drivers
parent50b7676dc46bae39c5e9b779828ef4fb2e1fbefc (diff)
i965/fs: Fix fs_visitor::VARYING_PULL_CONSTANT_LOAD for doubles
v2 (Curro): - Assert on scale == 1 when shuffling 64-bit data. - Remove type_slots, use type_sz(vec4_result.type) instead. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 2d235853737..6ef1e236e2f 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -194,8 +194,15 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld,
else
op = FS_OPCODE_VARYING_PULL_CONSTANT_LOAD;
+ /* The pull load message will load a vec4 (16 bytes). If we are loading
+ * a double this means we are only loading 2 elements worth of data.
+ * We also want to use a 32-bit data type for the dst of the load operation
+ * so other parts of the driver don't get confused about the size of the
+ * result.
+ */
int regs_written = 4 * (bld.dispatch_width() / 8) * scale;
- fs_reg vec4_result = fs_reg(VGRF, alloc.allocate(regs_written), dst.type);
+ fs_reg vec4_result = fs_reg(VGRF, alloc.allocate(regs_written),
+ BRW_REGISTER_TYPE_F);
fs_inst *inst = bld.emit(op, vec4_result, surf_index, vec4_offset);
inst->regs_written = regs_written;
@@ -208,7 +215,15 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld,
inst->mlen = 1 + bld.dispatch_width() / 8;
}
- bld.MOV(dst, offset(vec4_result, bld, ((const_offset & 0xf) / 4) * scale));
+ if (type_sz(dst.type) == 8) {
+ assert(scale == 1);
+ shuffle_32bit_load_result_to_64bit_data(
+ bld, retype(vec4_result, dst.type), vec4_result, 2);
+ }
+
+ vec4_result.type = dst.type;
+ bld.MOV(dst, offset(vec4_result, bld,
+ (const_offset & 0xf) / type_sz(vec4_result.type) * scale));
}
/**