diff options
author | Iago Toral Quiroga <[email protected]> | 2015-03-19 11:07:19 +0100 |
---|---|---|
committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-25 08:39:20 +0200 |
commit | dfdeb94a5aedf838fe1f180fd68a7b5b2a3d7e99 (patch) | |
tree | 6493c55716385a17be7482e5927d6d94cec554b8 /src/mesa/drivers | |
parent | 332ff009ffcbdad2402f089060623c0a86fa253c (diff) |
i965: Implement DriverFlags.NewShaderStorageBuffer
We use the same dirty state for SSBOs and UBOs because they share the
same infrastructure.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_buffer_objects.c | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 14627d5231b..bf06ed38bd7 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -484,6 +484,7 @@ void brw_init_state( struct brw_context *brw ) ctx->DriverFlags.NewTransformFeedbackProg = BRW_NEW_TRANSFORM_FEEDBACK; ctx->DriverFlags.NewRasterizerDiscard = BRW_NEW_RASTERIZER_DISCARD; ctx->DriverFlags.NewUniformBuffer = BRW_NEW_UNIFORM_BUFFER; + ctx->DriverFlags.NewShaderStorageBuffer = BRW_NEW_UNIFORM_BUFFER; ctx->DriverFlags.NewTextureBuffer = BRW_NEW_TEXTURE_BUFFER; ctx->DriverFlags.NewAtomicBuffer = BRW_NEW_ATOMIC_BUFFER; ctx->DriverFlags.NewImageUnits = BRW_NEW_IMAGE_UNITS; diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c index a51095f2d65..7a5b3fca595 100644 --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c @@ -106,6 +106,8 @@ alloc_buffer_object(struct brw_context *brw, */ if (intel_obj->Base.UsageHistory & USAGE_UNIFORM_BUFFER) brw->ctx.NewDriverState |= BRW_NEW_UNIFORM_BUFFER; + if (intel_obj->Base.UsageHistory & USAGE_SHADER_STORAGE_BUFFER) + brw->ctx.NewDriverState |= BRW_NEW_UNIFORM_BUFFER; if (intel_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER) brw->ctx.NewDriverState |= BRW_NEW_TEXTURE_BUFFER; if (intel_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER) |