diff options
author | Patrice Mandin <[email protected]> | 2007-01-14 12:45:15 +0100 |
---|---|---|
committer | Patrice Mandin <[email protected]> | 2007-01-14 12:45:15 +0100 |
commit | f1ad10b338996275a376809d98c420cda4d6d05a (patch) | |
tree | 2c754caa5d0075bbcc8ef9c03a0c7ffb1691ce79 /src/mesa/drivers | |
parent | fb5f359b93073d85f4cae05cd89ff1012fafeda6 (diff) |
nouveau: nv10 blending done, remove nv10Viewport
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state.c | 38 |
1 files changed, 24 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c index d65eb94e422..518ceb31f15 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state.c @@ -45,6 +45,14 @@ static void nv10AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) OUT_RING_CACHE(ubRef); /* NV10_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF */ } +/* + Supported blend extensions on NV10 + EXT_blend_color + EXT_blend_minmax + EXT_blend_subtract + NV_blend_square +*/ + static void nv10BlendColor(GLcontext *ctx, const GLfloat color[4]) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); @@ -61,14 +69,26 @@ static void nv10BlendColor(GLcontext *ctx, const GLfloat color[4]) static void nv10BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB, GLenum modeA) { - /* Not for NV10 */ + nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + + assert( modeRGB == modeA ); + + BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_BLEND_EQUATION, 1); + OUT_RING_CACHE(modeRGB); } static void nv10BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) { - /* Not for NV10 */ + nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + + assert( sfactorRGB == sfactorA ); + assert( dfactorRGB == dfactorA ); + + BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_SRC, 2); + OUT_RING_CACHE(sfactorRGB); + OUT_RING_CACHE(dfactorRGB); /* NV10_TCL_PRIMITIVE_3D_BLEND_FUNC_DST */ } static void nv10Clear(GLcontext *ctx, GLbitfield mask) @@ -565,16 +585,6 @@ static void nv10TextureMatrix(GLcontext *ctx, GLuint unit, const GLmatrix *mat) OUT_RING_CACHEp(mat->m, 16); } -/** Set the viewport */ -static void nv10Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - /* TODO: Where do the VIEWPORT_XFRM_* regs come in? */ - nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); - BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ, 2); - OUT_RING_CACHE((w << 16) | x); - OUT_RING_CACHE((h << 16) | y); -} - /* Initialise any card-specific non-GL related state */ static GLboolean nv10InitCard(nouveauContextPtr nmesa) { @@ -600,8 +610,8 @@ void nv10InitStateFuncs(GLcontext *ctx, struct dd_function_table *func) func->AlphaFunc = nv10AlphaFunc; func->BlendColor = nv10BlendColor; - func->BlendEquationSeparate = nv10BlendEquationSeparate; /* Not for NV10 */ - func->BlendFuncSeparate = nv10BlendFuncSeparate; /* Not for NV10 */ + func->BlendEquationSeparate = nv10BlendEquationSeparate; + func->BlendFuncSeparate = nv10BlendFuncSeparate; func->Clear = nv10Clear; func->ClearColor = nv10ClearColor; func->ClearDepth = nv10ClearDepth; |