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authorTimothy Arceri <[email protected]>2016-10-05 15:42:02 +1100
committerTimothy Arceri <[email protected]>2016-10-06 16:03:52 +1100
commita38c809f6e2080da4100f3b4fe432e0b98950ebf (patch)
tree4c793b210ab99d6270715f640f3c19d059759f48 /src/mesa/drivers
parent201f940d2e49d6ead5dfd6921b33bf6afefa4c68 (diff)
i965: remove remaining tabs in brw_wm.c
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c88
1 files changed, 44 insertions, 44 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index aac04698e1d..6dcfb8003f0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -179,10 +179,10 @@ brw_codegen_wm_prog(struct brw_context *brw,
fprintf(stderr, "\n");
brw_upload_cache(&brw->cache, BRW_CACHE_FS_PROG,
- key, sizeof(struct brw_wm_prog_key),
- program, program_size,
- &prog_data, sizeof(prog_data),
- &brw->wm.base.prog_offset, &brw->wm.base.prog_data);
+ key, sizeof(struct brw_wm_prog_key),
+ program, program_size,
+ &prog_data, sizeof(prog_data),
+ &brw->wm.base.prog_offset, &brw->wm.base.prog_data);
ralloc_free(mem_ctx);
@@ -313,8 +313,8 @@ gen6_gather_workaround(GLenum internalformat)
void
brw_populate_sampler_prog_key_data(struct gl_context *ctx,
- const struct gl_program *prog,
- struct brw_sampler_prog_key_data *key)
+ const struct gl_program *prog,
+ struct brw_sampler_prog_key_data *key)
{
struct brw_context *brw = brw_context(ctx);
GLbitfield mask = prog->SamplersUsed;
@@ -328,9 +328,9 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
const struct gl_texture_unit *unit = &ctx->Texture.Unit[unit_id];
if (unit->_Current && unit->_Current->Target != GL_TEXTURE_BUFFER) {
- const struct gl_texture_object *t = unit->_Current;
- const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
- struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit_id);
+ const struct gl_texture_object *t = unit->_Current;
+ const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
+ struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit_id);
const bool alpha_depth = t->DepthMode == GL_ALPHA &&
(img->_BaseFormat == GL_DEPTH_COMPONENT ||
@@ -342,16 +342,16 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
if (alpha_depth || (brw->gen < 8 && !brw->is_haswell))
key->swizzles[s] = brw_get_texture_swizzle(ctx, t);
- if (brw->gen < 8 &&
+ if (brw->gen < 8 &&
sampler->MinFilter != GL_NEAREST &&
- sampler->MagFilter != GL_NEAREST) {
- if (sampler->WrapS == GL_CLAMP)
- key->gl_clamp_mask[0] |= 1 << s;
- if (sampler->WrapT == GL_CLAMP)
- key->gl_clamp_mask[1] |= 1 << s;
- if (sampler->WrapR == GL_CLAMP)
- key->gl_clamp_mask[2] |= 1 << s;
- }
+ sampler->MagFilter != GL_NEAREST) {
+ if (sampler->WrapS == GL_CLAMP)
+ key->gl_clamp_mask[0] |= 1 << s;
+ if (sampler->WrapT == GL_CLAMP)
+ key->gl_clamp_mask[1] |= 1 << s;
+ if (sampler->WrapR == GL_CLAMP)
+ key->gl_clamp_mask[2] |= 1 << s;
+ }
/* gather4's channel select for green from RG32F is broken; requires
* a shader w/a on IVB; fixable with just SCS on HSW.
@@ -450,26 +450,26 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
/* _NEW_COLOR */
if (fp->program.Base.nir->info.fs.uses_discard ||
ctx->Color.AlphaEnabled) {
- lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+ lookup |= IZ_PS_KILL_ALPHATEST_BIT;
}
if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
- lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
+ lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
/* _NEW_DEPTH */
if (ctx->Depth.Test)
- lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
+ lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
if (ctx->Depth.Test && ctx->Depth.Mask) /* ?? */
- lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+ lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
/* _NEW_STENCIL | _NEW_BUFFERS */
if (ctx->Stencil._Enabled) {
- lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
+ lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
- if (ctx->Stencil.WriteMask[0] ||
- ctx->Stencil.WriteMask[ctx->Stencil._BackFace])
- lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
+ if (ctx->Stencil.WriteMask[0] ||
+ ctx->Stencil.WriteMask[ctx->Stencil._BackFace])
+ lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
}
key->iz_lookup = lookup;
}
@@ -479,24 +479,24 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
/* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */
if (ctx->Line.SmoothFlag) {
if (brw->reduced_primitive == GL_LINES) {
- line_aa = AA_ALWAYS;
+ line_aa = AA_ALWAYS;
}
else if (brw->reduced_primitive == GL_TRIANGLES) {
- if (ctx->Polygon.FrontMode == GL_LINE) {
- line_aa = AA_SOMETIMES;
-
- if (ctx->Polygon.BackMode == GL_LINE ||
- (ctx->Polygon.CullFlag &&
- ctx->Polygon.CullFaceMode == GL_BACK))
- line_aa = AA_ALWAYS;
- }
- else if (ctx->Polygon.BackMode == GL_LINE) {
- line_aa = AA_SOMETIMES;
-
- if ((ctx->Polygon.CullFlag &&
- ctx->Polygon.CullFaceMode == GL_FRONT))
- line_aa = AA_ALWAYS;
- }
+ if (ctx->Polygon.FrontMode == GL_LINE) {
+ line_aa = AA_SOMETIMES;
+
+ if (ctx->Polygon.BackMode == GL_LINE ||
+ (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode == GL_BACK))
+ line_aa = AA_ALWAYS;
+ }
+ else if (ctx->Polygon.BackMode == GL_LINE) {
+ line_aa = AA_SOMETIMES;
+
+ if ((ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode == GL_FRONT))
+ line_aa = AA_ALWAYS;
+ }
}
}
@@ -580,8 +580,8 @@ brw_upload_wm_prog(struct brw_context *brw)
brw_wm_populate_key(brw, &key);
if (!brw_search_cache(&brw->cache, BRW_CACHE_FS_PROG,
- &key, sizeof(key),
- &brw->wm.base.prog_offset,
+ &key, sizeof(key),
+ &brw->wm.base.prog_offset,
&brw->wm.base.prog_data)) {
bool success = brw_codegen_wm_prog(brw, current, fp, &key);
(void) success;