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authorKenneth Graunke <[email protected]>2017-01-05 02:51:38 -0800
committerKenneth Graunke <[email protected]>2017-01-13 11:57:06 -0800
commit99c019e1d41eb72c5ca9e0ae4b263acd6e6c214f (patch)
treebb7a3c820e23f2eae89233a8143d53e6da54d6f8 /src/mesa/drivers
parent6d2fb04f0922047232d10b2a5d292d68c9506f45 (diff)
i965: Fix textureGather with RG32I/UI on Gen7.
According to the "Gather4 R32G32_FLOAT Bug" internal documentation page, the R32G32_UINT and R32G32_SINT formats are affected by the same bug as R32G32_FLOAT. Applying the same workarounds should be viable - apparently the R32G32_FLOAT_LD format shouldn't corrupt integer data which is NaN or other sketchy floating point values. One irritating caveat is that, because it's a FLOAT format, the alpha channel or any set to SCS_ONE return 0x3f8 (1.0) rather than integer 1. So we need shader code to whack those channels to 1. Fixes GL45-CTS.texture_gather.plain-gather-int-cube-rg on Haswell. v2: Fix swizzle component zeroing (caught by Jordan Justen). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c41
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c4
2 files changed, 37 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 56b60b87ffb..bd2b24a3bfa 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -347,13 +347,40 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
key->gl_clamp_mask[2] |= 1 << s;
}
- /* gather4's channel select for green from RG32F is broken; requires
- * a shader w/a on IVB; fixable with just SCS on HSW.
- */
- if (brw->gen == 7 && !brw->is_haswell &&
- prog->nir->info->uses_texture_gather) {
- if (img->InternalFormat == GL_RG32F)
- key->gather_channel_quirk_mask |= 1 << s;
+ /* gather4 for RG32* is broken in multiple ways on Gen7. */
+ if (brw->gen == 7 && prog->nir->info->uses_texture_gather) {
+ switch (img->InternalFormat) {
+ case GL_RG32I:
+ case GL_RG32UI: {
+ /* We have to override the format to R32G32_FLOAT_LD.
+ * This means that SCS_ALPHA and SCS_ONE will return 0x3f8
+ * (1.0) rather than integer 1. This needs shader hacks.
+ *
+ * On Ivybridge, we whack W (alpha) to ONE in our key's
+ * swizzle. On Haswell, we look at the original texture
+ * swizzle, and use XYZW with channels overridden to ONE,
+ * leaving normal texture swizzling to SCS.
+ */
+ unsigned src_swizzle =
+ brw->is_haswell ? t->_Swizzle : key->swizzles[s];
+ for (int i = 0; i < 4; i++) {
+ unsigned src_comp = GET_SWZ(src_swizzle, i);
+ if (src_comp == SWIZZLE_ONE || src_comp == SWIZZLE_W) {
+ key->swizzles[i] &= ~(0x7 << (3 * i));
+ key->swizzles[i] |= SWIZZLE_ONE << (3 * i);
+ }
+ }
+ /* fallthrough */
+ }
+ case GL_RG32F:
+ /* The channel select for green doesn't work - we have to
+ * request blue. Haswell can use SCS for this, but Ivybridge
+ * needs a shader workaround.
+ */
+ if (!brw->is_haswell)
+ key->gather_channel_quirk_mask |= 1 << s;
+ break;
+ }
}
/* Gen6's gather4 is broken for UINT/SINT; we treat them as
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 4566696fa98..02aea78e726 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -565,7 +565,9 @@ brw_update_texture_surface(struct gl_context *ctx,
/* Implement gen6 and gen7 gather work-around */
bool need_green_to_blue = false;
if (for_gather) {
- if (brw->gen == 7 && format == BRW_SURFACEFORMAT_R32G32_FLOAT) {
+ if (brw->gen == 7 && (format == BRW_SURFACEFORMAT_R32G32_FLOAT ||
+ format == BRW_SURFACEFORMAT_R32G32_SINT ||
+ format == BRW_SURFACEFORMAT_R32G32_UINT)) {
format = BRW_SURFACEFORMAT_R32G32_FLOAT_LD;
need_green_to_blue = brw->is_haswell;
} else if (brw->gen == 6) {