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authorKenneth Graunke <[email protected]>2019-08-30 17:00:22 -0700
committerKenneth Graunke <[email protected]>2019-09-06 10:57:55 -0700
commit0d0ae16e8ff0d10e01b67913f550a977796cb91a (patch)
treebdfeac027048c119367e6a7b86aad89b618b93ab /src/mesa/drivers
parent68be5ff8d0ee30bffef1af631ffe9070ab63f832 (diff)
intel: Stop redirecting state cache to command streamer cache section
This bit redirects the state cache from the unified/RO sections of the L3 cache to the "CS command buffer" section of the cache, which would be set up via TCCNTLREG. The documentation says: "Additionaly, this redirection should be enabled only if there is a non-zero allocation for the CS command buffer section." We don't allocate any cache to the CS command buffer section, so enabling this redirection effectively disabled the state cache. The Windows driver only sets up that section when using POSH, which we do not currently use. So, leave it unallocated and disable the redirection to get a functional state cache again. Improves performance in Civilization VI by 18%, Manhattan 3.0 by 6%, and Car Chase by 2%.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 87550425fc7..87e459376a8 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -189,11 +189,6 @@ brw_upload_initial_gpu_state(struct brw_context *brw)
*/
brw_load_register_imm32(brw, GEN8_L3CNTLREG,
GEN8_L3CNTLREG_EDBC_NO_HANG);
-
- /* WaEnableStateCacheRedirectToCS:icl */
- brw_load_register_imm32(brw, SLICE_COMMON_ECO_CHICKEN1,
- GEN11_STATE_CACHE_REDIRECT_TO_CS_SECTION_ENABLE |
- REG_MASK(GEN11_STATE_CACHE_REDIRECT_TO_CS_SECTION_ENABLE));
}
/* hardware specification recommends disabling repacking for