diff options
author | Brian Paul <[email protected]> | 2016-10-10 11:29:14 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-10-13 17:38:49 -0600 |
commit | ff00ab745c9a9d6ef35239ea656a5db0c76de52d (patch) | |
tree | 0ea17a68c9eeafdb5d43b2ebaf8105ca1a131a92 /src/mesa/drivers | |
parent | a710c21ac200fc1c80a6209862e837f0a75f4cc5 (diff) |
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
Use a bitmask to indicate which color buffers are integer-valued, rather
than a bool. Also, the old field was mis-computed. If an integer buffer
was followed by a non-integer buffer, the _IntegerColor field was wrongly
set to false.
This fixes the new piglit gl-3.1-mixed-int-float-fbo test.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index fdc4748602f..890e98a06b6 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1750,7 +1750,7 @@ meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl) z = invert_z(ctx->Depth.Clear); } - if (fb->_IntegerColor) { + if (fb->_IntegerBuffers) { assert(glsl); _mesa_meta_use_program(ctx, clear->IntegerShaderProg); _mesa_Uniform4iv(0, 1, ctx->Color.ClearColor.i); |