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authorJason Ekstrand <[email protected]>2017-05-12 16:32:17 -0700
committerJason Ekstrand <[email protected]>2017-05-26 07:58:01 -0700
commit6d11362d8b0325ab1f9d12a93323d36ad92d24b0 (patch)
treec2282d72c5d80b8509fe7a112ee23e4019553d8c /src/mesa/drivers
parentfa13ef285df887d31f7012a4f32a4ff46a5920dc (diff)
i965: Use blorp for color blits on gen4-5
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.c17
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c66
2 files changed, 30 insertions, 53 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index 7404606b9b6..8a7fea443f7 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -584,12 +584,25 @@ try_blorp_blit(struct brw_context *brw,
(dst_mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT))
return false;
+ /* We also can't handle any combined depth-stencil formats because we
+ * have to reinterpret as a color format.
+ */
+ if (_mesa_get_format_base_format(src_mt->format) == GL_DEPTH_STENCIL ||
+ _mesa_get_format_base_format(dst_mt->format) == GL_DEPTH_STENCIL)
+ return false;
+
do_blorp_blit(brw, buffer_bit, src_irb, MESA_FORMAT_NONE,
dst_irb, MESA_FORMAT_NONE, srcX0, srcY0,
srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
filter, mirror_x, mirror_y);
break;
case GL_STENCIL_BUFFER_BIT:
+ /* Blorp doesn't support combined depth stencil which is all we have
+ * prior to gen6.
+ */
+ if (brw->gen < 6)
+ return false;
+
src_irb =
intel_renderbuffer(read_fb->Attachment[BUFFER_STENCIL].Renderbuffer);
dst_irb =
@@ -737,10 +750,6 @@ brw_blorp_framebuffer(struct brw_context *brw,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
- /* BLORP is not supported before Gen6. */
- if (brw->gen < 6)
- return mask;
-
static GLbitfield buffer_bits[] = {
GL_COLOR_BUFFER_BIT,
GL_DEPTH_BUFFER_BIT,
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 21e8e86d2c1..60a6d0f4554 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -886,6 +886,22 @@ intel_blit_framebuffer(struct gl_context *ctx,
if (!_mesa_check_conditional_render(ctx))
return;
+ if (brw->gen < 6) {
+ /* On gen4-5, try BLT first.
+ *
+ * Gen4-5 have a single ring for both 3D and BLT operations, so there's
+ * no inter-ring synchronization issues like on Gen6+. It is apparently
+ * faster than using the 3D pipeline. Original Gen4 also has to rebase
+ * and copy miptree slices in order to render to unaligned locations.
+ */
+ mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask);
+ if (mask == 0x0)
+ return;
+ }
+
mask = brw_blorp_framebuffer(brw, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
@@ -919,51 +935,6 @@ intel_blit_framebuffer(struct gl_context *ctx,
}
/**
- * Gen4-5 implementation of glBlitFrameBuffer().
- *
- * Tries BLT, Meta, then swrast.
- *
- * Gen4-5 have a single ring for both 3D and BLT operations, so there's no
- * inter-ring synchronization issues like on Gen6+. It is apparently faster
- * than using the 3D pipeline. Original Gen4 also has to rebase and copy
- * miptree slices in order to render to unaligned locations.
- */
-static void
-gen4_blit_framebuffer(struct gl_context *ctx,
- struct gl_framebuffer *readFb,
- struct gl_framebuffer *drawFb,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- /* Page 679 of OpenGL 4.4 spec says:
- * "Added BlitFramebuffer to commands affected by conditional rendering in
- * section 10.10 (Bug 9562)."
- */
- if (!_mesa_check_conditional_render(ctx))
- return;
-
- mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask);
- if (mask == 0x0)
- return;
-
- mask = _mesa_meta_BlitFramebuffer(ctx, readFb, drawFb,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
- if (mask == 0x0)
- return;
-
- _swrast_BlitFramebuffer(ctx, readFb, drawFb,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
-}
-
-/**
* Does the renderbuffer have hiz enabled?
*/
bool
@@ -1110,10 +1081,7 @@ intel_fbo_init(struct brw_context *brw)
dd->UnmapRenderbuffer = intel_unmap_renderbuffer;
dd->RenderTexture = intel_render_texture;
dd->ValidateFramebuffer = intel_validate_framebuffer;
- if (brw->gen >= 6)
- dd->BlitFramebuffer = intel_blit_framebuffer;
- else
- dd->BlitFramebuffer = gen4_blit_framebuffer;
+ dd->BlitFramebuffer = intel_blit_framebuffer;
dd->EGLImageTargetRenderbufferStorage =
intel_image_target_renderbuffer_storage;