diff options
author | Jason Ekstrand <[email protected]> | 2017-07-18 18:44:26 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-07-22 20:59:22 -0700 |
commit | 9ef517276d49985cf3d30c16415154b27aed60d1 (patch) | |
tree | 6f58af243f582768dec90f1e13ef5fa861fc8bee /src/mesa/drivers | |
parent | 36aed7c74cad99b76a50fade64e3d4a1e3d13807 (diff) |
i965/blorp: Do flushes around depth resolves
It turns out that if you have rendering in-flight with CCS_E enabled and
you go to do a depth resolve without flushing, the CCS data may never
hit the memory.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.c | 150 |
1 files changed, 72 insertions, 78 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index 3c8a2a17287..7db5f301b9e 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -1072,51 +1072,48 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, __func__, opname, mt, level, start_layer, start_layer + num_layers - 1); /* The following stalls and flushes are only documented to be required for - * HiZ clear operations. However, they also seem to be required for the - * HiZ resolve operation which is basically the same as a fast clear only a - * different value is written into the HiZ surface. + * HiZ clear operations. However, they also seem to be required for + * resolve operations. */ - if (op == BLORP_HIZ_OP_DEPTH_CLEAR || op == BLORP_HIZ_OP_HIZ_RESOLVE) { - if (brw->gen == 6) { - /* From the Sandy Bridge PRM, volume 2 part 1, page 313: - * - * "If other rendering operations have preceded this clear, a - * PIPE_CONTROL with write cache flush enabled and Z-inhibit - * disabled must be issued before the rectangle primitive used for - * the depth buffer clear operation. - */ - brw_emit_pipe_control_flush(brw, - PIPE_CONTROL_RENDER_TARGET_FLUSH | - PIPE_CONTROL_DEPTH_CACHE_FLUSH | - PIPE_CONTROL_CS_STALL); - } else if (brw->gen >= 7) { - /* - * From the Ivybridge PRM, volume 2, "Depth Buffer Clear": - * - * If other rendering operations have preceded this clear, a - * PIPE_CONTROL with depth cache flush enabled, Depth Stall bit - * enabled must be issued before the rectangle primitive used for - * the depth buffer clear operation. - * - * Same applies for Gen8 and Gen9. - * - * In addition, from the Ivybridge PRM, volume 2, 1.10.4.1 - * PIPE_CONTROL, Depth Cache Flush Enable: - * - * This bit must not be set when Depth Stall Enable bit is set in - * this packet. - * - * This is confirmed to hold for real, HSW gets immediate gpu hangs. - * - * Therefore issue two pipe control flushes, one for cache flush and - * another for depth stall. - */ - brw_emit_pipe_control_flush(brw, - PIPE_CONTROL_DEPTH_CACHE_FLUSH | - PIPE_CONTROL_CS_STALL); + if (brw->gen == 6) { + /* From the Sandy Bridge PRM, volume 2 part 1, page 313: + * + * "If other rendering operations have preceded this clear, a + * PIPE_CONTROL with write cache flush enabled and Z-inhibit + * disabled must be issued before the rectangle primitive used for + * the depth buffer clear operation. + */ + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_RENDER_TARGET_FLUSH | + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_CS_STALL); + } else if (brw->gen >= 7) { + /* + * From the Ivybridge PRM, volume 2, "Depth Buffer Clear": + * + * If other rendering operations have preceded this clear, a + * PIPE_CONTROL with depth cache flush enabled, Depth Stall bit + * enabled must be issued before the rectangle primitive used for + * the depth buffer clear operation. + * + * Same applies for Gen8 and Gen9. + * + * In addition, from the Ivybridge PRM, volume 2, 1.10.4.1 + * PIPE_CONTROL, Depth Cache Flush Enable: + * + * This bit must not be set when Depth Stall Enable bit is set in + * this packet. + * + * This is confirmed to hold for real, HSW gets immediate gpu hangs. + * + * Therefore issue two pipe control flushes, one for cache flush and + * another for depth stall. + */ + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_CS_STALL); - brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL); - } + brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL); } @@ -1133,42 +1130,39 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, blorp_batch_finish(&batch); /* The following stalls and flushes are only documented to be required for - * HiZ clear operations. However, they also seem to be required for the - * HiZ resolve operation which is basically the same as a fast clear only a - * different value is written into the HiZ surface. + * HiZ clear operations. However, they also seem to be required for + * resolve operations. */ - if (op == BLORP_HIZ_OP_DEPTH_CLEAR || op == BLORP_HIZ_OP_HIZ_RESOLVE) { - if (brw->gen == 6) { - /* From the Sandy Bridge PRM, volume 2 part 1, page 314: - * - * "DevSNB, DevSNB-B{W/A}]: Depth buffer clear pass must be - * followed by a PIPE_CONTROL command with DEPTH_STALL bit set - * and Then followed by Depth FLUSH' - */ - brw_emit_pipe_control_flush(brw, - PIPE_CONTROL_DEPTH_STALL); - - brw_emit_pipe_control_flush(brw, - PIPE_CONTROL_DEPTH_CACHE_FLUSH | - PIPE_CONTROL_CS_STALL); - } else if (brw->gen >= 8) { - /* - * From the Broadwell PRM, volume 7, "Depth Buffer Clear": - * - * "Depth buffer clear pass using any of the methods (WM_STATE, - * 3DSTATE_WM or 3DSTATE_WM_HZ_OP) must be followed by a - * PIPE_CONTROL command with DEPTH_STALL bit and Depth FLUSH bits - * "set" before starting to render. DepthStall and DepthFlush are - * not needed between consecutive depth clear passes nor is it - * required if the depth clear pass was done with - * 'full_surf_clear' bit set in the 3DSTATE_WM_HZ_OP." - * - * TODO: Such as the spec says, this could be conditional. - */ - brw_emit_pipe_control_flush(brw, - PIPE_CONTROL_DEPTH_CACHE_FLUSH | - PIPE_CONTROL_DEPTH_STALL); + if (brw->gen == 6) { + /* From the Sandy Bridge PRM, volume 2 part 1, page 314: + * + * "DevSNB, DevSNB-B{W/A}]: Depth buffer clear pass must be + * followed by a PIPE_CONTROL command with DEPTH_STALL bit set + * and Then followed by Depth FLUSH' + */ + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_DEPTH_STALL); + + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_CS_STALL); + } else if (brw->gen >= 8) { + /* + * From the Broadwell PRM, volume 7, "Depth Buffer Clear": + * + * "Depth buffer clear pass using any of the methods (WM_STATE, + * 3DSTATE_WM or 3DSTATE_WM_HZ_OP) must be followed by a + * PIPE_CONTROL command with DEPTH_STALL bit and Depth FLUSH bits + * "set" before starting to render. DepthStall and DepthFlush are + * not needed between consecutive depth clear passes nor is it + * required if the depth clear pass was done with + * 'full_surf_clear' bit set in the 3DSTATE_WM_HZ_OP." + * + * TODO: Such as the spec says, this could be conditional. + */ + brw_emit_pipe_control_flush(brw, + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_DEPTH_STALL); - } } } |