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authorJason Ekstrand <[email protected]>2017-07-18 18:44:26 -0700
committerJason Ekstrand <[email protected]>2017-07-22 20:59:22 -0700
commit9ef517276d49985cf3d30c16415154b27aed60d1 (patch)
tree6f58af243f582768dec90f1e13ef5fa861fc8bee /src/mesa/drivers
parent36aed7c74cad99b76a50fade64e3d4a1e3d13807 (diff)
i965/blorp: Do flushes around depth resolves
It turns out that if you have rendering in-flight with CCS_E enabled and you go to do a depth resolve without flushing, the CCS data may never hit the memory. Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.c150
1 files changed, 72 insertions, 78 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index 3c8a2a17287..7db5f301b9e 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -1072,51 +1072,48 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
__func__, opname, mt, level, start_layer, start_layer + num_layers - 1);
/* The following stalls and flushes are only documented to be required for
- * HiZ clear operations. However, they also seem to be required for the
- * HiZ resolve operation which is basically the same as a fast clear only a
- * different value is written into the HiZ surface.
+ * HiZ clear operations. However, they also seem to be required for
+ * resolve operations.
*/
- if (op == BLORP_HIZ_OP_DEPTH_CLEAR || op == BLORP_HIZ_OP_HIZ_RESOLVE) {
- if (brw->gen == 6) {
- /* From the Sandy Bridge PRM, volume 2 part 1, page 313:
- *
- * "If other rendering operations have preceded this clear, a
- * PIPE_CONTROL with write cache flush enabled and Z-inhibit
- * disabled must be issued before the rectangle primitive used for
- * the depth buffer clear operation.
- */
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_RENDER_TARGET_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_CS_STALL);
- } else if (brw->gen >= 7) {
- /*
- * From the Ivybridge PRM, volume 2, "Depth Buffer Clear":
- *
- * If other rendering operations have preceded this clear, a
- * PIPE_CONTROL with depth cache flush enabled, Depth Stall bit
- * enabled must be issued before the rectangle primitive used for
- * the depth buffer clear operation.
- *
- * Same applies for Gen8 and Gen9.
- *
- * In addition, from the Ivybridge PRM, volume 2, 1.10.4.1
- * PIPE_CONTROL, Depth Cache Flush Enable:
- *
- * This bit must not be set when Depth Stall Enable bit is set in
- * this packet.
- *
- * This is confirmed to hold for real, HSW gets immediate gpu hangs.
- *
- * Therefore issue two pipe control flushes, one for cache flush and
- * another for depth stall.
- */
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_CS_STALL);
+ if (brw->gen == 6) {
+ /* From the Sandy Bridge PRM, volume 2 part 1, page 313:
+ *
+ * "If other rendering operations have preceded this clear, a
+ * PIPE_CONTROL with write cache flush enabled and Z-inhibit
+ * disabled must be issued before the rectangle primitive used for
+ * the depth buffer clear operation.
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_RENDER_TARGET_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_CS_STALL);
+ } else if (brw->gen >= 7) {
+ /*
+ * From the Ivybridge PRM, volume 2, "Depth Buffer Clear":
+ *
+ * If other rendering operations have preceded this clear, a
+ * PIPE_CONTROL with depth cache flush enabled, Depth Stall bit
+ * enabled must be issued before the rectangle primitive used for
+ * the depth buffer clear operation.
+ *
+ * Same applies for Gen8 and Gen9.
+ *
+ * In addition, from the Ivybridge PRM, volume 2, 1.10.4.1
+ * PIPE_CONTROL, Depth Cache Flush Enable:
+ *
+ * This bit must not be set when Depth Stall Enable bit is set in
+ * this packet.
+ *
+ * This is confirmed to hold for real, HSW gets immediate gpu hangs.
+ *
+ * Therefore issue two pipe control flushes, one for cache flush and
+ * another for depth stall.
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_CS_STALL);
- brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
- }
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
}
@@ -1133,42 +1130,39 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
blorp_batch_finish(&batch);
/* The following stalls and flushes are only documented to be required for
- * HiZ clear operations. However, they also seem to be required for the
- * HiZ resolve operation which is basically the same as a fast clear only a
- * different value is written into the HiZ surface.
+ * HiZ clear operations. However, they also seem to be required for
+ * resolve operations.
*/
- if (op == BLORP_HIZ_OP_DEPTH_CLEAR || op == BLORP_HIZ_OP_HIZ_RESOLVE) {
- if (brw->gen == 6) {
- /* From the Sandy Bridge PRM, volume 2 part 1, page 314:
- *
- * "DevSNB, DevSNB-B{W/A}]: Depth buffer clear pass must be
- * followed by a PIPE_CONTROL command with DEPTH_STALL bit set
- * and Then followed by Depth FLUSH'
- */
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_DEPTH_STALL);
-
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_CS_STALL);
- } else if (brw->gen >= 8) {
- /*
- * From the Broadwell PRM, volume 7, "Depth Buffer Clear":
- *
- * "Depth buffer clear pass using any of the methods (WM_STATE,
- * 3DSTATE_WM or 3DSTATE_WM_HZ_OP) must be followed by a
- * PIPE_CONTROL command with DEPTH_STALL bit and Depth FLUSH bits
- * "set" before starting to render. DepthStall and DepthFlush are
- * not needed between consecutive depth clear passes nor is it
- * required if the depth clear pass was done with
- * 'full_surf_clear' bit set in the 3DSTATE_WM_HZ_OP."
- *
- * TODO: Such as the spec says, this could be conditional.
- */
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_DEPTH_STALL);
+ if (brw->gen == 6) {
+ /* From the Sandy Bridge PRM, volume 2 part 1, page 314:
+ *
+ * "DevSNB, DevSNB-B{W/A}]: Depth buffer clear pass must be
+ * followed by a PIPE_CONTROL command with DEPTH_STALL bit set
+ * and Then followed by Depth FLUSH'
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_STALL);
+
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_CS_STALL);
+ } else if (brw->gen >= 8) {
+ /*
+ * From the Broadwell PRM, volume 7, "Depth Buffer Clear":
+ *
+ * "Depth buffer clear pass using any of the methods (WM_STATE,
+ * 3DSTATE_WM or 3DSTATE_WM_HZ_OP) must be followed by a
+ * PIPE_CONTROL command with DEPTH_STALL bit and Depth FLUSH bits
+ * "set" before starting to render. DepthStall and DepthFlush are
+ * not needed between consecutive depth clear passes nor is it
+ * required if the depth clear pass was done with
+ * 'full_surf_clear' bit set in the 3DSTATE_WM_HZ_OP."
+ *
+ * TODO: Such as the spec says, this could be conditional.
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_DEPTH_STALL);
- }
}
}