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authorKenneth Graunke <[email protected]>2012-12-06 22:37:34 -0800
committerKenneth Graunke <[email protected]>2014-01-18 21:56:02 -0800
commit9eb568d7531eb4715be24d5076353ea6c10c8ceb (patch)
tree852a18ddafeef9779f304be2a2e94adf3a5df229 /src/mesa/drivers
parentf8035ba0363a8726fcd95ae761fbd31b3d5b41d4 (diff)
i965: Create a new vec4 backend for Broadwell.
This replaces the old vec4_generator backend. v2: Port to use the C-based instruction representation. Also, remove Geometry Shader offset hacks - the visitor will handle those instead of this code. v3: Texturing fixes (including adding textureGather support). v4: Pass brw_context to gen8_instruction functions as required. v5: Add SHADER_OPCODE_TXF_MCS support; port DUAL_INSTANCED gs fixes (caught by Eric). Simplify ADDC/SUBB handling; add comments to gen8_set_dp_message calls (suggested by Matt). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/Makefile.sources1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp16
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h61
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp36
-rw-r--r--src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp879
5 files changed, 976 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index ade40eded5a..f38d06edbf2 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -142,4 +142,5 @@ i965_FILES = \
gen8_disasm.c \
gen8_generator.cpp \
gen8_instruction.c \
+ gen8_vec4_generator.cpp \
$()
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 9d3735a1504..d4ed820fe3b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1676,10 +1676,16 @@ brw_vs_emit(struct brw_context *brw,
return NULL;
}
- vec4_generator g(brw, prog, &c->vp->program.Base, &prog_data->base, mem_ctx,
- INTEL_DEBUG & DEBUG_VS);
- const unsigned *generated =g.generate_assembly(&v.instructions,
- final_assembly_size);
+ const unsigned *assembly = NULL;
+ if (brw->gen >= 8) {
+ gen8_vec4_generator g(brw, prog, &c->vp->program.Base, &prog_data->base,
+ mem_ctx, INTEL_DEBUG & DEBUG_VS);
+ assembly = g.generate_assembly(&v.instructions, final_assembly_size);
+ } else {
+ vec4_generator g(brw, prog, &c->vp->program.Base, &prog_data->base,
+ mem_ctx, INTEL_DEBUG & DEBUG_VS);
+ assembly = g.generate_assembly(&v.instructions, final_assembly_size);
+ }
if (unlikely(brw->perf_debug) && shader) {
if (shader->compiled_once) {
@@ -1692,7 +1698,7 @@ brw_vs_emit(struct brw_context *brw,
shader->compiled_once = true;
}
- return generated;
+ return assembly;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index d4029d8aa37..71aaf1adfac 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -39,6 +39,7 @@ extern "C" {
#ifdef __cplusplus
}; /* extern "C" */
+#include "gen8_generator.h"
#endif
#include "glsl/ir.h"
@@ -653,6 +654,66 @@ private:
const bool debug_flag;
};
+/**
+ * The vertex shader code generator.
+ *
+ * Translates VS IR to actual i965 assembly code.
+ */
+class gen8_vec4_generator : public gen8_generator
+{
+public:
+ gen8_vec4_generator(struct brw_context *brw,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog,
+ struct brw_vec4_prog_data *prog_data,
+ void *mem_ctx,
+ bool debug_flag);
+ ~gen8_vec4_generator();
+
+ const unsigned *generate_assembly(exec_list *insts, unsigned *asm_size);
+
+private:
+ void generate_code(exec_list *instructions);
+ void generate_vec4_instruction(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg *src);
+
+ void generate_tex(vec4_instruction *inst,
+ struct brw_reg dst);
+
+ void generate_urb_write(vec4_instruction *ir, bool copy_g0);
+ void generate_gs_thread_end(vec4_instruction *ir);
+ void generate_gs_set_write_offset(struct brw_reg dst,
+ struct brw_reg src0,
+ struct brw_reg src1);
+ void generate_gs_set_vertex_count(struct brw_reg dst,
+ struct brw_reg src);
+ void generate_gs_set_dword_2_immed(struct brw_reg dst, struct brw_reg src);
+ void generate_gs_prepare_channel_masks(struct brw_reg dst);
+ void generate_gs_set_channel_masks(struct brw_reg dst, struct brw_reg src);
+
+ void generate_oword_dual_block_offsets(struct brw_reg m1,
+ struct brw_reg index);
+ void generate_scratch_write(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src,
+ struct brw_reg index);
+ void generate_scratch_read(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg index);
+ void generate_pull_constant_load(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg index,
+ struct brw_reg offset);
+
+ void mark_surface_used(unsigned surf_index);
+
+ struct brw_vec4_prog_data *prog_data;
+
+ const bool debug_flag;
+};
+
+
} /* namespace brw */
#endif /* __cplusplus */
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 5d5b1690477..f33c80dae3d 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -533,6 +533,25 @@ vec4_gs_visitor::visit(ir_end_primitive *)
emit(OR(dst_reg(this->control_data_bits), this->control_data_bits, mask));
}
+static const unsigned *
+generate_assembly(struct brw_context *brw,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog,
+ struct brw_vec4_prog_data *prog_data,
+ void *mem_ctx,
+ exec_list *instructions,
+ unsigned *final_assembly_size)
+{
+ if (brw->gen >= 8) {
+ gen8_vec4_generator g(brw, shader_prog, prog, prog_data, mem_ctx,
+ INTEL_DEBUG & DEBUG_GS);
+ return g.generate_assembly(instructions, final_assembly_size);
+ } else {
+ vec4_generator g(brw, shader_prog, prog, prog_data, mem_ctx,
+ INTEL_DEBUG & DEBUG_GS);
+ return g.generate_assembly(instructions, final_assembly_size);
+ }
+}
extern "C" const unsigned *
brw_gs_emit(struct brw_context *brw,
@@ -558,12 +577,9 @@ brw_gs_emit(struct brw_context *brw,
vec4_gs_visitor v(brw, c, prog, shader, mem_ctx, true /* no_spills */);
if (v.run()) {
- vec4_generator g(brw, prog, &c->gp->program.Base, &c->prog_data.base,
- mem_ctx, INTEL_DEBUG & DEBUG_GS);
- const unsigned *generated =
- g.generate_assembly(&v.instructions, final_assembly_size);
-
- return generated;
+ return generate_assembly(brw, prog, &c->gp->program.Base,
+ &c->prog_data.base, mem_ctx, &v.instructions,
+ final_assembly_size);
}
}
@@ -586,12 +602,8 @@ brw_gs_emit(struct brw_context *brw,
return NULL;
}
- vec4_generator g(brw, prog, &c->gp->program.Base, &c->prog_data.base,
- mem_ctx, INTEL_DEBUG & DEBUG_GS);
- const unsigned *generated =
- g.generate_assembly(&v.instructions, final_assembly_size);
-
- return generated;
+ return generate_assembly(brw, prog, &c->gp->program.Base, &c->prog_data.base,
+ mem_ctx, &v.instructions, final_assembly_size);
}
diff --git a/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp b/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp
new file mode 100644
index 00000000000..ee86dbbccfa
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/gen8_vec4_generator.cpp
@@ -0,0 +1,879 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_vec4.h"
+
+extern "C" {
+#include "brw_eu.h"
+#include "main/macros.h"
+#include "program/prog_print.h"
+#include "program/prog_parameter.h"
+};
+
+namespace brw {
+
+gen8_vec4_generator::gen8_vec4_generator(struct brw_context *brw,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog,
+ struct brw_vec4_prog_data *prog_data,
+ void *mem_ctx,
+ bool debug_flag)
+ : gen8_generator(brw, shader_prog, prog, mem_ctx),
+ prog_data(prog_data),
+ debug_flag(debug_flag)
+{
+ shader = shader_prog ? shader_prog->_LinkedShaders[MESA_SHADER_VERTEX] : NULL;
+}
+
+gen8_vec4_generator::~gen8_vec4_generator()
+{
+}
+
+void
+gen8_vec4_generator::mark_surface_used(unsigned surf_index)
+{
+ assert(surf_index < BRW_MAX_SURFACES);
+
+ prog_data->base.binding_table.size_bytes =
+ MAX2(prog_data->base.binding_table.size_bytes, (surf_index + 1) * 4);
+}
+
+void
+gen8_vec4_generator::generate_tex(vec4_instruction *ir, struct brw_reg dst)
+{
+ int msg_type = 0;
+
+ switch (ir->opcode) {
+ case SHADER_OPCODE_TEX:
+ case SHADER_OPCODE_TXL:
+ if (ir->shadow_compare) {
+ msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
+ } else {
+ msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
+ }
+ break;
+ case SHADER_OPCODE_TXD:
+ if (ir->shadow_compare) {
+ msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE;
+ } else {
+ msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
+ }
+ break;
+ case SHADER_OPCODE_TXF:
+ msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
+ break;
+ case SHADER_OPCODE_TXF_MS:
+ msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS;
+ break;
+ case SHADER_OPCODE_TXF_MCS:
+ msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS;
+ break;
+ case SHADER_OPCODE_TXS:
+ msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
+ break;
+ case SHADER_OPCODE_TG4:
+ if (ir->shadow_compare) {
+ msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C;
+ } else {
+ msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4;
+ }
+ break;
+ case SHADER_OPCODE_TG4_OFFSET:
+ if (ir->shadow_compare) {
+ msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C;
+ } else {
+ msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO;
+ }
+ break;
+ default:
+ assert(!"should not get here: invalid VS texture opcode");
+ break;
+ }
+
+ if (ir->header_present) {
+ MOV_RAW(retype(brw_message_reg(ir->base_mrf), BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
+
+ if (ir->texture_offset) {
+ /* Set the offset bits in DWord 2. */
+ default_state.access_mode = BRW_ALIGN_1;
+ MOV_RAW(retype(brw_vec1_reg(MRF, ir->base_mrf, 2),
+ BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(ir->texture_offset));
+ default_state.access_mode = BRW_ALIGN_16;
+ }
+ }
+
+ uint32_t surf_index =
+ prog_data->base.binding_table.texture_start + ir->sampler;
+
+ gen8_instruction *inst = next_inst(BRW_OPCODE_SEND);
+ gen8_set_dst(brw, inst, dst);
+ gen8_set_src0(brw, inst, brw_message_reg(ir->base_mrf));
+ gen8_set_sampler_message(brw, inst,
+ surf_index,
+ ir->sampler,
+ msg_type,
+ 1,
+ ir->mlen,
+ ir->header_present,
+ BRW_SAMPLER_SIMD_MODE_SIMD4X2);
+
+ mark_surface_used(surf_index);
+}
+
+void
+gen8_vec4_generator::generate_urb_write(vec4_instruction *ir, bool vs)
+{
+ struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
+
+ /* Copy g0. */
+ if (vs)
+ MOV_RAW(header, brw_vec8_grf(0, 0));
+
+ gen8_instruction *inst;
+ if (!(ir->urb_write_flags & BRW_URB_WRITE_USE_CHANNEL_MASKS)) {
+ /* Enable Channel Masks in the URB_WRITE_OWORD message header */
+ default_state.access_mode = BRW_ALIGN_1;
+ inst = OR(retype(brw_vec1_grf(GEN7_MRF_HACK_START + ir->base_mrf, 5),
+ BRW_REGISTER_TYPE_UD),
+ retype(brw_vec1_grf(0, 5), BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(0xff00));
+ gen8_set_mask_control(inst, BRW_MASK_DISABLE);
+ default_state.access_mode = BRW_ALIGN_16;
+ }
+
+ inst = next_inst(BRW_OPCODE_SEND);
+ gen8_set_urb_message(brw, inst, ir->urb_write_flags, ir->mlen, 0, ir->offset,
+ true);
+ gen8_set_dst(brw, inst, brw_null_reg());
+ gen8_set_src0(brw, inst, header);
+}
+
+void
+gen8_vec4_generator::generate_gs_set_vertex_count(struct brw_reg eot_mrf_header,
+ struct brw_reg src)
+{
+ /* Move the vertex count into the second MRF for the EOT write. */
+ assert(eot_mrf_header.file == BRW_MESSAGE_REGISTER_FILE);
+ int dst_nr = GEN7_MRF_HACK_START + eot_mrf_header.nr + 1;
+ MOV(retype(brw_vec8_grf(dst_nr, 0), BRW_REGISTER_TYPE_UD), src);
+}
+
+void
+gen8_vec4_generator::generate_gs_thread_end(vec4_instruction *ir)
+{
+ struct brw_reg src = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
+ gen8_instruction *inst;
+
+ /* Enable Channel Masks in the URB_WRITE_HWORD message header */
+ default_state.access_mode = BRW_ALIGN_1;
+ inst = OR(retype(brw_vec1_grf(GEN7_MRF_HACK_START + ir->base_mrf, 5),
+ BRW_REGISTER_TYPE_UD),
+ retype(brw_vec1_grf(0, 5), BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(0xff00)); /* could be 0x1100 but shouldn't matter */
+ gen8_set_mask_control(inst, BRW_MASK_DISABLE);
+ default_state.access_mode = BRW_ALIGN_16;
+
+ /* mlen = 2: g0 header + vertex count */
+ inst = next_inst(BRW_OPCODE_SEND);
+ gen8_set_urb_message(brw, inst, BRW_URB_WRITE_EOT, 2, 0, 0, true);
+ gen8_set_dst(brw, inst, brw_null_reg());
+ gen8_set_src0(brw, inst, src);
+}
+
+void
+gen8_vec4_generator::generate_gs_set_write_offset(struct brw_reg dst,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ /* From p22 of volume 4 part 2 of the Ivy Bridge PRM (2.4.3.1 Message
+ * Header: M0.3):
+ *
+ * Slot 0 Offset. This field, after adding to the Global Offset field
+ * in the message descriptor, specifies the offset (in 256-bit units)
+ * from the start of the URB entry, as referenced by URB Handle 0, at
+ * which the data will be accessed.
+ *
+ * Similar text describes DWORD M0.4, which is slot 1 offset.
+ *
+ * Therefore, we want to multiply DWORDs 0 and 4 of src0 (the x components
+ * of the register for geometry shader invocations 0 and 1) by the
+ * immediate value in src1, and store the result in DWORDs 3 and 4 of dst.
+ *
+ * We can do this with the following EU instruction:
+ *
+ * mul(2) dst.3<1>UD src0<8;2,4>UD src1 { Align1 WE_all }
+ */
+ default_state.access_mode = BRW_ALIGN_1;
+ gen8_instruction *inst =
+ MUL(suboffset(stride(dst, 2, 2, 1), 3), stride(src0, 8, 2, 4), src1);
+ gen8_set_mask_control(inst, BRW_MASK_DISABLE);
+ default_state.access_mode = BRW_ALIGN_16;
+}
+
+void
+gen8_vec4_generator::generate_gs_set_dword_2_immed(struct brw_reg dst,
+ struct brw_reg src)
+{
+ assert(src.file == BRW_IMMEDIATE_VALUE);
+
+ default_state.access_mode = BRW_ALIGN_1;
+
+ gen8_instruction *inst = MOV(suboffset(vec1(dst), 2), src);
+ gen8_set_mask_control(inst, BRW_MASK_DISABLE);
+
+ default_state.access_mode = BRW_ALIGN_16;
+}
+
+void
+gen8_vec4_generator::generate_gs_prepare_channel_masks(struct brw_reg dst)
+{
+ /* We want to left shift just DWORD 4 (the x component belonging to the
+ * second geometry shader invocation) by 4 bits. So generate the
+ * instruction:
+ *
+ * shl(1) dst.4<1>UD dst.4<0,1,0>UD 4UD { align1 WE_all }
+ */
+ dst = suboffset(vec1(dst), 4);
+ default_state.access_mode = BRW_ALIGN_1;
+ gen8_instruction *inst = SHL(dst, dst, brw_imm_ud(4));
+ gen8_set_mask_control(inst, BRW_MASK_DISABLE);
+ default_state.access_mode = BRW_ALIGN_16;
+}
+
+void
+gen8_vec4_generator::generate_gs_set_channel_masks(struct brw_reg dst,
+ struct brw_reg src)
+{
+ /* From p21 of volume 4 part 2 of the Ivy Bridge PRM (2.4.3.1 Message
+ * Header: M0.5):
+ *
+ * 15 Vertex 1 DATA [3] / Vertex 0 DATA[7] Channel Mask
+ *
+ * When Swizzle Control = URB_INTERLEAVED this bit controls Vertex 1
+ * DATA[3], when Swizzle Control = URB_NOSWIZZLE this bit controls
+ * Vertex 0 DATA[7]. This bit is ANDed with the corresponding
+ * channel enable to determine the final channel enable. For the
+ * URB_READ_OWORD & URB_READ_HWORD messages, when final channel
+ * enable is 1 it indicates that Vertex 1 DATA [3] will be included
+ * in the writeback message. For the URB_WRITE_OWORD &
+ * URB_WRITE_HWORD messages, when final channel enable is 1 it
+ * indicates that Vertex 1 DATA [3] will be written to the surface.
+ *
+ * 0: Vertex 1 DATA [3] / Vertex 0 DATA[7] channel not included
+ * 1: Vertex DATA [3] / Vertex 0 DATA[7] channel included
+ *
+ * 14 Vertex 1 DATA [2] Channel Mask
+ * 13 Vertex 1 DATA [1] Channel Mask
+ * 12 Vertex 1 DATA [0] Channel Mask
+ * 11 Vertex 0 DATA [3] Channel Mask
+ * 10 Vertex 0 DATA [2] Channel Mask
+ * 9 Vertex 0 DATA [1] Channel Mask
+ * 8 Vertex 0 DATA [0] Channel Mask
+ *
+ * (This is from a section of the PRM that is agnostic to the particular
+ * type of shader being executed, so "Vertex 0" and "Vertex 1" refer to
+ * geometry shader invocations 0 and 1, respectively). Since we have the
+ * enable flags for geometry shader invocation 0 in bits 3:0 of DWORD 0,
+ * and the enable flags for geometry shader invocation 1 in bits 7:0 of
+ * DWORD 4, we just need to OR them together and store the result in bits
+ * 15:8 of DWORD 5.
+ *
+ * It's easier to get the EU to do this if we think of the src and dst
+ * registers as composed of 32 bytes each; then, we want to pick up the
+ * contents of bytes 0 and 16 from src, OR them together, and store them in
+ * byte 21.
+ *
+ * We can do that by the following EU instruction:
+ *
+ * or(1) dst.21<1>UB src<0,1,0>UB src.16<0,1,0>UB { align1 WE_all }
+ *
+ * Note: this relies on the source register having zeros in (a) bits 7:4 of
+ * DWORD 0 and (b) bits 3:0 of DWORD 4. We can rely on (b) because the
+ * source register was prepared by GS_OPCODE_PREPARE_CHANNEL_MASKS (which
+ * shifts DWORD 4 left by 4 bits), and we can rely on (a) because prior to
+ * the execution of GS_OPCODE_PREPARE_CHANNEL_MASKS, DWORDs 0 and 4 need to
+ * contain valid channel mask values (which are in the range 0x0-0xf).
+ */
+ dst = retype(dst, BRW_REGISTER_TYPE_UB);
+ src = retype(src, BRW_REGISTER_TYPE_UB);
+
+ default_state.access_mode = BRW_ALIGN_1;
+
+ gen8_instruction *inst =
+ OR(suboffset(vec1(dst), 21), vec1(src), suboffset(vec1(src), 16));
+ gen8_set_mask_control(inst, BRW_MASK_DISABLE);
+
+ default_state.access_mode = BRW_ALIGN_16;
+}
+
+void
+gen8_vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
+ struct brw_reg index)
+{
+ int second_vertex_offset = 1;
+
+ m1 = retype(m1, BRW_REGISTER_TYPE_D);
+
+ /* Set up M1 (message payload). Only the block offsets in M1.0 and
+ * M1.4 are used, and the rest are ignored.
+ */
+ struct brw_reg m1_0 = suboffset(vec1(m1), 0);
+ struct brw_reg m1_4 = suboffset(vec1(m1), 4);
+ struct brw_reg index_0 = suboffset(vec1(index), 0);
+ struct brw_reg index_4 = suboffset(vec1(index), 4);
+
+ default_state.mask_control = BRW_MASK_DISABLE;
+ default_state.access_mode = BRW_ALIGN_1;
+
+ MOV(m1_0, index_0);
+
+ if (index.file == BRW_IMMEDIATE_VALUE) {
+ index_4.dw1.ud += second_vertex_offset;
+ MOV(m1_4, index_4);
+ } else {
+ ADD(m1_4, index_4, brw_imm_d(second_vertex_offset));
+ }
+
+ default_state.mask_control = BRW_MASK_ENABLE;
+ default_state.access_mode = BRW_ALIGN_16;
+}
+
+void
+gen8_vec4_generator::generate_scratch_read(vec4_instruction *ir,
+ struct brw_reg dst,
+ struct brw_reg index)
+{
+ struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
+
+ MOV_RAW(header, brw_vec8_grf(0, 0));
+
+ generate_oword_dual_block_offsets(brw_message_reg(ir->base_mrf + 1), index);
+
+ /* Each of the 8 channel enables is considered for whether each
+ * dword is written.
+ */
+ gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
+ gen8_set_dst(brw, send, dst);
+ gen8_set_src0(brw, send, header);
+ gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
+ 255, /* binding table index: stateless access */
+ GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ,
+ BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
+ 2, /* mlen */
+ 1, /* rlen */
+ true, /* header present */
+ false); /* EOT */
+}
+
+void
+gen8_vec4_generator::generate_scratch_write(vec4_instruction *ir,
+ struct brw_reg dst,
+ struct brw_reg src,
+ struct brw_reg index)
+{
+ struct brw_reg header = brw_vec8_grf(GEN7_MRF_HACK_START + ir->base_mrf, 0);
+
+ MOV_RAW(header, brw_vec8_grf(0, 0));
+
+ generate_oword_dual_block_offsets(brw_message_reg(ir->base_mrf + 1), index);
+
+ MOV(retype(brw_message_reg(ir->base_mrf + 2), BRW_REGISTER_TYPE_D),
+ retype(src, BRW_REGISTER_TYPE_D));
+
+ /* Each of the 8 channel enables is considered for whether each
+ * dword is written.
+ */
+ gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
+ gen8_set_dst(brw, send, dst);
+ gen8_set_src0(brw, send, header);
+ gen8_set_pred_control(send, ir->predicate);
+ gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
+ 255, /* binding table index: stateless access */
+ GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE,
+ BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
+ 3, /* mlen */
+ 0, /* rlen */
+ true, /* header present */
+ false); /* EOT */
+}
+
+void
+gen8_vec4_generator::generate_pull_constant_load(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg index,
+ struct brw_reg offset)
+{
+ assert(index.file == BRW_IMMEDIATE_VALUE &&
+ index.type == BRW_REGISTER_TYPE_UD);
+ uint32_t surf_index = index.dw1.ud;
+
+ assert(offset.file == BRW_GENERAL_REGISTER_FILE);
+
+ /* Each of the 8 channel enables is considered for whether each
+ * dword is written.
+ */
+ gen8_instruction *send = next_inst(BRW_OPCODE_SEND);
+ gen8_set_dst(brw, send, dst);
+ gen8_set_src0(brw, send, offset);
+ gen8_set_dp_message(brw, send, GEN7_SFID_DATAPORT_DATA_CACHE,
+ surf_index,
+ GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ,
+ 0, /* message control */
+ 1, /* mlen */
+ 1, /* rlen */
+ false, /* no header */
+ false); /* EOT */
+
+ mark_surface_used(surf_index);
+}
+
+void
+gen8_vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
+ struct brw_reg dst,
+ struct brw_reg *src)
+{
+ vec4_instruction *ir = (vec4_instruction *) instruction;
+
+ if (dst.width == BRW_WIDTH_4) {
+ /* This happens in attribute fixups for "dual instanced" geometry
+ * shaders, since they use attributes that are vec4's. Since the exec
+ * width is only 4, it's essential that the caller set
+ * force_writemask_all in order to make sure the instruction is executed
+ * regardless of which channels are enabled.
+ */
+ assert(ir->force_writemask_all);
+
+ /* Fix up any <8;8,1> or <0;4,1> source registers to <4;4,1> to satisfy
+ * the following register region restrictions (from Graphics BSpec:
+ * 3D-Media-GPGPU Engine > EU Overview > Registers and Register Regions
+ * > Register Region Restrictions)
+ *
+ * 1. ExecSize must be greater than or equal to Width.
+ *
+ * 2. If ExecSize = Width and HorzStride != 0, VertStride must be set
+ * to Width * HorzStride."
+ */
+ for (int i = 0; i < 3; i++) {
+ if (src[i].file == BRW_GENERAL_REGISTER_FILE)
+ src[i] = stride(src[i], 4, 4, 1);
+ }
+ }
+
+ switch (ir->opcode) {
+ case BRW_OPCODE_MOV:
+ MOV(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_ADD:
+ ADD(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_MUL:
+ MUL(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_MACH:
+ MACH(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_MAD:
+ MAD(dst, src[0], src[1], src[2]);
+ break;
+
+ case BRW_OPCODE_FRC:
+ FRC(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_RNDD:
+ RNDD(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_RNDE:
+ RNDE(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_RNDZ:
+ RNDZ(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_AND:
+ AND(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_OR:
+ OR(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_XOR:
+ XOR(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_NOT:
+ NOT(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_ASR:
+ ASR(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_SHR:
+ SHR(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_SHL:
+ SHL(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_CMP:
+ CMP(dst, ir->conditional_mod, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_SEL:
+ SEL(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DPH:
+ DPH(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DP4:
+ DP4(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DP3:
+ DP3(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DP2:
+ DP2(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_F32TO16:
+ F32TO16(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_F16TO32:
+ F16TO32(dst, src[0]);
+ break;
+
+ case BRW_OPCODE_LRP:
+ LRP(dst, src[0], src[1], src[2]);
+ break;
+
+ case BRW_OPCODE_BFREV:
+ /* BFREV only supports UD type for src and dst. */
+ BFREV(retype(dst, BRW_REGISTER_TYPE_UD),
+ retype(src[0], BRW_REGISTER_TYPE_UD));
+ break;
+
+ case BRW_OPCODE_FBH:
+ /* FBH only supports UD type for dst. */
+ FBH(retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
+ break;
+
+ case BRW_OPCODE_FBL:
+ /* FBL only supports UD type for dst. */
+ FBL(retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
+ break;
+
+ case BRW_OPCODE_CBIT:
+ /* CBIT only supports UD type for dst. */
+ CBIT(retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
+ break;
+
+ case BRW_OPCODE_ADDC:
+ ADDC(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_SUBB:
+ SUBB(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_BFE:
+ BFE(dst, src[0], src[1], src[2]);
+ break;
+
+ case BRW_OPCODE_BFI1:
+ BFI1(dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_BFI2:
+ BFI2(dst, src[0], src[1], src[2]);
+ break;
+
+ case BRW_OPCODE_IF:
+ IF(ir->predicate);
+ break;
+
+ case BRW_OPCODE_ELSE:
+ ELSE();
+ break;
+
+ case BRW_OPCODE_ENDIF:
+ ENDIF();
+ break;
+
+ case BRW_OPCODE_DO:
+ DO();
+ break;
+
+ case BRW_OPCODE_BREAK:
+ BREAK();
+ break;
+
+ case BRW_OPCODE_CONTINUE:
+ CONTINUE();
+ break;
+
+ case BRW_OPCODE_WHILE:
+ WHILE();
+ break;
+
+ case SHADER_OPCODE_RCP:
+ MATH(BRW_MATH_FUNCTION_INV, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_RSQ:
+ MATH(BRW_MATH_FUNCTION_RSQ, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_SQRT:
+ MATH(BRW_MATH_FUNCTION_SQRT, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_EXP2:
+ MATH(BRW_MATH_FUNCTION_EXP, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_LOG2:
+ MATH(BRW_MATH_FUNCTION_LOG, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_SIN:
+ MATH(BRW_MATH_FUNCTION_SIN, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_COS:
+ MATH(BRW_MATH_FUNCTION_COS, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_POW:
+ MATH(BRW_MATH_FUNCTION_POW, dst, src[0], src[1]);
+ break;
+
+ case SHADER_OPCODE_INT_QUOTIENT:
+ MATH(BRW_MATH_FUNCTION_INT_DIV_QUOTIENT, dst, src[0], src[1]);
+ break;
+
+ case SHADER_OPCODE_INT_REMAINDER:
+ MATH(BRW_MATH_FUNCTION_INT_DIV_REMAINDER, dst, src[0], src[1]);
+ break;
+
+ case SHADER_OPCODE_TEX:
+ case SHADER_OPCODE_TXD:
+ case SHADER_OPCODE_TXF:
+ case SHADER_OPCODE_TXF_MS:
+ case SHADER_OPCODE_TXF_MCS:
+ case SHADER_OPCODE_TXL:
+ case SHADER_OPCODE_TXS:
+ case SHADER_OPCODE_TG4:
+ case SHADER_OPCODE_TG4_OFFSET:
+ generate_tex(ir, dst);
+ break;
+
+ case VS_OPCODE_URB_WRITE:
+ generate_urb_write(ir, true);
+ break;
+
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
+ generate_scratch_read(ir, dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
+ generate_scratch_write(ir, dst, src[0], src[1]);
+ break;
+
+ case VS_OPCODE_PULL_CONSTANT_LOAD:
+ case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
+ generate_pull_constant_load(ir, dst, src[0], src[1]);
+ break;
+
+ case GS_OPCODE_URB_WRITE:
+ generate_urb_write(ir, false);
+ break;
+
+ case GS_OPCODE_THREAD_END:
+ generate_gs_thread_end(ir);
+ break;
+
+ case GS_OPCODE_SET_WRITE_OFFSET:
+ generate_gs_set_write_offset(dst, src[0], src[1]);
+ break;
+
+ case GS_OPCODE_SET_VERTEX_COUNT:
+ generate_gs_set_vertex_count(dst, src[0]);
+ break;
+
+ case GS_OPCODE_SET_DWORD_2_IMMED:
+ generate_gs_set_dword_2_immed(dst, src[0]);
+ break;
+
+ case GS_OPCODE_PREPARE_CHANNEL_MASKS:
+ generate_gs_prepare_channel_masks(dst);
+ break;
+
+ case GS_OPCODE_SET_CHANNEL_MASKS:
+ generate_gs_set_channel_masks(dst, src[0]);
+ break;
+
+ case SHADER_OPCODE_SHADER_TIME_ADD:
+ assert(!"XXX: Missing Gen8 vec4 support for INTEL_DEBUG=shader_time");
+ break;
+
+ case SHADER_OPCODE_UNTYPED_ATOMIC:
+ assert(!"XXX: Missing Gen8 vec4 support for UNTYPED_ATOMIC");
+ break;
+
+ case SHADER_OPCODE_UNTYPED_SURFACE_READ:
+ assert(!"XXX: Missing Gen8 vec4 support for UNTYPED_SURFACE_READ");
+ break;
+
+ case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
+ assert(!"VS_OPCODE_UNPACK_FLAGS_SIMD4X2 should not be used on Gen8+.");
+ break;
+
+ default:
+ if (ir->opcode < (int) ARRAY_SIZE(opcode_descs)) {
+ _mesa_problem(ctx, "Unsupported opcode in `%s' in VS\n",
+ opcode_descs[ir->opcode].name);
+ } else {
+ _mesa_problem(ctx, "Unsupported opcode %d in VS", ir->opcode);
+ }
+ abort();
+ }
+}
+
+void
+gen8_vec4_generator::generate_code(exec_list *instructions)
+{
+ int last_native_inst_offset = 0;
+ const char *last_annotation_string = NULL;
+ const void *last_annotation_ir = NULL;
+
+ if (unlikely(debug_flag)) {
+ if (shader) {
+ printf("Native code for vertex shader %d:\n", shader_prog->Name);
+ } else {
+ printf("Native code for vertex program %d:\n", prog->Id);
+ }
+ }
+
+ foreach_list(node, instructions) {
+ vec4_instruction *ir = (vec4_instruction *) node;
+ struct brw_reg src[3], dst;
+
+ if (unlikely(debug_flag)) {
+ if (last_annotation_ir != ir->ir) {
+ last_annotation_ir = ir->ir;
+ if (last_annotation_ir) {
+ printf(" ");
+ if (shader) {
+ ((ir_instruction *) last_annotation_ir)->print();
+ } else {
+ const prog_instruction *vpi;
+ vpi = (const prog_instruction *) ir->ir;
+ printf("%d: ", (int)(vpi - prog->Instructions));
+ _mesa_fprint_instruction_opt(stdout, vpi, 0,
+ PROG_PRINT_DEBUG, NULL);
+ }
+ printf("\n");
+ }
+ }
+ if (last_annotation_string != ir->annotation) {
+ last_annotation_string = ir->annotation;
+ if (last_annotation_string)
+ printf(" %s\n", last_annotation_string);
+ }
+ }
+
+ for (unsigned int i = 0; i < 3; i++) {
+ src[i] = ir->get_src(prog_data, i);
+ }
+ dst = ir->get_dst();
+
+ default_state.conditional_mod = ir->conditional_mod;
+ default_state.predicate = ir->predicate;
+ default_state.predicate_inverse = ir->predicate_inverse;
+ default_state.saturate = ir->saturate;
+
+ const unsigned pre_emit_nr_inst = nr_inst;
+
+ generate_vec4_instruction(ir, dst, src);
+
+ if (ir->no_dd_clear || ir->no_dd_check) {
+ assert(nr_inst == pre_emit_nr_inst + 1 ||
+ !"no_dd_check or no_dd_clear set for IR emitting more "
+ "than 1 instruction");
+
+ gen8_instruction *last = &store[pre_emit_nr_inst];
+ gen8_set_no_dd_clear(last, ir->no_dd_clear);
+ gen8_set_no_dd_check(last, ir->no_dd_check);
+ }
+
+ if (unlikely(debug_flag)) {
+ disassemble(stdout, last_native_inst_offset, next_inst_offset);
+ }
+
+ last_native_inst_offset = next_inst_offset;
+ }
+
+ if (unlikely(debug_flag)) {
+ printf("\n");
+ }
+
+ patch_jump_targets();
+
+ /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
+ * emit issues, it doesn't get the jump distances into the output,
+ * which is often something we want to debug. So this is here in
+ * case you're doing that.
+ */
+ if (0 && unlikely(debug_flag)) {
+ disassemble(stdout, 0, next_inst_offset);
+ }
+}
+
+const unsigned *
+gen8_vec4_generator::generate_assembly(exec_list *instructions,
+ unsigned *assembly_size)
+{
+ default_state.access_mode = BRW_ALIGN_16;
+ default_state.exec_size = BRW_EXECUTE_8;
+ generate_code(instructions);
+ *assembly_size = next_inst_offset;
+ return (const unsigned *) store;
+}
+
+} /* namespace brw */