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authorKenneth Graunke <[email protected]>2015-04-03 18:30:57 -0700
committerKenneth Graunke <[email protected]>2015-04-06 13:49:01 -0700
commit62050886c85b7b3b6c94e3c2363966b4f14df0bd (patch)
treee067b529e089b1b5a67b71269117d07fd6912799 /src/mesa/drivers
parentdd7d0687848fb6c310debef4a6ff61b2159d2a4d (diff)
i965/fp: Set coord_components correctly for cube textures.
I've no idea why this was 4. It certainly seems wrong. Prevents assertion failures in fp-incomplete-tex with some upcoming patches of mine. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_fp.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp
index c4064da88a0..21d677a45a1 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp
@@ -448,7 +448,7 @@ fs_visitor::emit_fragment_program_code()
break;
case TEXTURE_CUBE_INDEX: {
- coord_components = 4;
+ coord_components = 3;
fs_reg temp = vgrf(glsl_type::float_type);
fs_reg cubecoord = vgrf(glsl_type::vec3_type);