diff options
author | Samuel Iglesias Gonsálvez <[email protected]> | 2016-10-17 13:58:27 +0200 |
---|---|---|
committer | Juan A. Suarez Romero <[email protected]> | 2017-01-12 12:56:56 +0100 |
commit | 1d1ddbaa562fb3a60c4c612e1b6a8d0e2e402d0a (patch) | |
tree | 56a687503c45b5760797288b76a3d648bb088797 /src/mesa/drivers | |
parent | 485955be9c59ce56af9de41eaf9898526ee24be8 (diff) |
i965: unify the code to enable of ARB_gpu_shader_fp64 and ARB_vertex_attrib_64bit for HSW+
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index ac877cc19fe..afe5f8a851b 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -218,11 +218,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.OES_primitive_bounding_box = true; ctx->Extensions.OES_texture_buffer = true; - if (brw->is_haswell) { - ctx->Extensions.ARB_gpu_shader_fp64 = true; - ctx->Extensions.ARB_vertex_attrib_64bit = true; - } - if (can_do_pipelined_register_writes(brw->screen)) { ctx->Extensions.ARB_draw_indirect = true; ctx->Extensions.ARB_transform_feedback2 = true; @@ -242,8 +237,10 @@ intelInitExtensions(struct gl_context *ctx) } if (brw->gen >= 8 || brw->is_haswell) { + ctx->Extensions.ARB_gpu_shader_fp64 = true; ctx->Extensions.ARB_stencil_texturing = true; ctx->Extensions.ARB_texture_stencil8 = true; + ctx->Extensions.ARB_vertex_attrib_64bit = true; ctx->Extensions.OES_geometry_shader = true; ctx->Extensions.OES_texture_cube_map_array = true; ctx->Extensions.OES_viewport_array = true; @@ -266,9 +263,7 @@ intelInitExtensions(struct gl_context *ctx) } if (brw->gen >= 8) { - ctx->Extensions.ARB_gpu_shader_fp64 = true; ctx->Extensions.ARB_shader_precision = true; - ctx->Extensions.ARB_vertex_attrib_64bit = true; ctx->Extensions.ARB_ES3_2_compatibility = true; } |