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author | Eric Anholt <[email protected]> | 2014-06-24 16:39:08 +0100 |
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committer | Eric Anholt <[email protected]> | 2014-08-08 18:59:46 -0700 |
commit | e59890aebbad990a02c2c27531525804de47115d (patch) | |
tree | 8b58f9d645ce8dc3f46210c90d99256ee2b11589 /src/mesa/drivers | |
parent | 1850d0a1cbf044dc4d29b7a9ede2c634f667d853 (diff) |
vc4: Start converting the driver to use vertex shaders.
Note: This is the cutoff point where I switched from developing primarily
on the Pi to developing o the simulator. As a result, from this point on
the code is untested on the Pi (the kernel code I have currently wasn't
rendering anything at this commit, though the simulator renders
successfully, suggesting kernel bugs).
Diffstat (limited to 'src/mesa/drivers')
0 files changed, 0 insertions, 0 deletions