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authorBrian Paul <[email protected]>2011-11-10 18:00:24 -0700
committerBrian Paul <[email protected]>2011-11-11 07:13:00 -0700
commit6e9b1d5d0d53a409085511c4e71f6098a5b36ce1 (patch)
tree2120e58b67c1874660f49afab127f872c1f64a79 /src/mesa/drivers
parent16bff7e2cec06b340e0c7c5dd935c53353f289b0 (diff)
xlib: set alpha to 0xff when mapping RGB pixmaps
Fixes a bunch of conform regressions.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 6cf9f068f22..ea87b6dfd0a 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -477,6 +477,17 @@ xmesa_MapRenderbuffer(struct gl_context *ctx,
return;
}
+ if (xrb->Base.Format == MESA_FORMAT_ARGB8888 ||
+ xrb->Base.Format == MESA_FORMAT_RGBA8888_REV) {
+ /* The original pixmap is RGB but we're returning an RGBA
+ * image buffer. Fill in the A values with 0xff.
+ */
+ GLuint i, *p = (GLuint *) ximage->data;
+ for (i = 0; i < w * h; i++) {
+ p[i] |= 0xff000000;
+ }
+ }
+
xrb->map_ximage = ximage;
/* the first row of the OpenGL image is last row of the XImage */