diff options
author | Ian Romanick <[email protected]> | 2017-06-02 16:57:45 -0700 |
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committer | Ian Romanick <[email protected]> | 2017-06-26 15:20:09 -0700 |
commit | 97d332ce0e9e47714da20f799e6f1a92fb1f53dd (patch) | |
tree | cd9df40e8ec93fda60ad8c9d75ee7cc36f897af0 /src/mesa/drivers | |
parent | ca8e8d5520d322e28df2f5ecade0802965e3ebd8 (diff) |
i915: Remove unused fields intel_mipmap_tree::logical_(width|height|depth)0
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ville Syrjälä <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_mipmap_tree.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_mipmap_tree.h | 8 |
2 files changed, 0 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c index 92f116b9e05..6c0f55b6389 100644 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c @@ -83,9 +83,6 @@ intel_miptree_create_layout(struct intel_context *intel, mt->format = format; mt->first_level = first_level; mt->last_level = last_level; - mt->logical_width0 = width0; - mt->logical_height0 = height0; - mt->logical_depth0 = depth0; /* The cpp is bytes per (1, blockheight)-sized block for compressed * textures. This is why you'll see divides by blockheight all over diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h index afe27e3145c..b4a8968db30 100644 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h @@ -168,14 +168,6 @@ struct intel_mipmap_tree GLuint cpp; bool compressed; - /** - * Level zero image dimensions. These dimensions correspond to the - * logical width, height, and depth of the region as seen by client code. - * Accordingly, they do not account for the extra factor of 6 in depth that - * must be allocated in order to accommodate cubemap textures. - */ - uint32_t logical_width0, logical_height0, logical_depth0; - /* Derived from the above: */ GLuint total_width; |