diff options
author | Jason Ekstrand <[email protected]> | 2019-06-04 18:19:06 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-06-05 20:07:28 +0000 |
commit | bb67a99a2dfcf7258498ce868020feacd3d1fc15 (patch) | |
tree | a6a7a4df193199c519ee9b9027d776d10aa75cae /src/mesa/drivers | |
parent | fe2fc30cb559f7ef99c07bd219c057b011242cb4 (diff) |
intel/nir: Stop returning the shader from helpers
Now that NIR_TEST_* doesn't swap the shader out from under us, it's
sufficient to just modify the shader rather than having to return in
case we're testing serialization or cloning.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 9eac83b7254..87d6bbadb28 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -117,7 +117,7 @@ brw_create_nir(struct brw_context *brw, ralloc_steal(ralloc_parent(nir), softfp64); } - nir = brw_preprocess_nir(brw->screen->compiler, nir, softfp64); + brw_preprocess_nir(brw->screen->compiler, nir, softfp64); NIR_PASS_V(nir, gl_nir_lower_samplers, shader_prog); prog->info.textures_used = nir->info.textures_used; |