diff options
author | Tapani Pälli <[email protected]> | 2020-01-07 17:56:26 +0200 |
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committer | Tapani Pälli <[email protected]> | 2020-01-09 07:28:13 +0200 |
commit | 1e29ff7b3dab02aa8cf87144e38b10d2c9e19813 (patch) | |
tree | 59bf8048f0b2f91081322de50a37e97ff2f61d20 /src/mesa/drivers | |
parent | ee9879335e6c798dff4cacef9096265912268ce4 (diff) |
mesa: create program resource hash in a single place
This is a cleanup but also a fix for commit dd09f1d806b. In case of
i965 we did not actually create hash for cached shader programs.
Fixes: dd09f1d806b "mesa/st/i965: add a ProgramResourceHash for quicker resource lookup"
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_link.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp index 8a62ffd760b..2a844575c3d 100644 --- a/src/mesa/drivers/dri/i965/brw_link.cpp +++ b/src/mesa/drivers/dri/i965/brw_link.cpp @@ -388,8 +388,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) else nir_build_program_resource_list(ctx, shProg, true); - _mesa_create_program_resource_hash(shProg); - for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) { struct gl_linked_shader *shader = shProg->_LinkedShaders[stage]; if (!shader) |