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authorJason Ekstrand <[email protected]>2017-09-29 10:12:12 -0700
committerJason Ekstrand <[email protected]>2017-10-12 22:39:30 -0700
commitc0435b204a51ae2d3409416fe11122f3b7c88bc3 (patch)
treef03578404352f1758cce70a44a7ca471fe7a150a /src/mesa/drivers
parent4d4f14937683110c7b61acb1555f31d070316b04 (diff)
intel/compiler: Stop adding params for texture sizes
We haven't needed this ever since we started using NIR for lowering rectangle textures. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_cs.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c3
2 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
index 0c505b3e505..41a543138ba 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.c
+++ b/src/mesa/drivers/dri/i965/brw_cs.c
@@ -53,7 +53,6 @@ brw_codegen_cs_prog(struct brw_context *brw,
struct brw_cs_prog_key *key)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
- struct gl_context *ctx = &brw->ctx;
const GLuint *program;
void *mem_ctx = ralloc_context(NULL);
GLuint program_size;
@@ -87,8 +86,6 @@ brw_codegen_cs_prog(struct brw_context *brw,
/* The backend also sometimes add a param for the thread local id. */
prog_data.thread_local_id_index = param_count++;
- /* The backend also sometimes adds params for texture size. */
- param_count += 2 * ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits;
prog_data.base.param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.pull_param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.nr_params = param_count;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 6f2f6f224ce..1b5774e4e8a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -129,7 +129,6 @@ brw_codegen_wm_prog(struct brw_context *brw,
struct brw_vue_map *vue_map)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
- struct gl_context *ctx = &brw->ctx;
void *mem_ctx = ralloc_context(NULL);
struct brw_wm_prog_data prog_data;
const GLuint *program;
@@ -150,8 +149,6 @@ brw_codegen_wm_prog(struct brw_context *brw,
* by the state cache.
*/
int param_count = fp->program.nir->num_uniforms / 4;
- /* The backend also sometimes adds params for texture size. */
- param_count += 2 * ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
prog_data.base.param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.pull_param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.nr_params = param_count;