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authorKenneth Graunke <[email protected]>2014-03-02 16:39:56 -0800
committerKenneth Graunke <[email protected]>2014-03-18 10:38:48 -0700
commitb8b4e280b47888898143b09404e71a51663ac59c (patch)
tree85fb06ecce2af9acc184bb767ba87603922e2201 /src/mesa/drivers
parent051edcc144aca314d207200c46bc88b4efa1e56c (diff)
i965: Fix indentation in brw_upload_indices().
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 3c537a57b47..f2945c124e1 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -851,25 +851,25 @@ static void brw_upload_indices(struct brw_context *brw)
/* If the index buffer isn't aligned to its element size, we have to
* rebase it into a temporary.
*/
- if ((ib_type_size - 1) & offset) {
- perf_debug("copying index buffer to a temporary to work around "
- "misaligned offset %d\n", offset);
-
- GLubyte *map = ctx->Driver.MapBufferRange(ctx,
- offset,
- ib_size,
- GL_MAP_READ_BIT,
- bufferobj,
- MAP_INTERNAL);
-
- intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
-
- ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
- } else {
- bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
- offset, ib_size);
- drm_intel_bo_reference(bo);
- }
+ if ((ib_type_size - 1) & offset) {
+ perf_debug("copying index buffer to a temporary to work around "
+ "misaligned offset %d\n", offset);
+
+ GLubyte *map = ctx->Driver.MapBufferRange(ctx,
+ offset,
+ ib_size,
+ GL_MAP_READ_BIT,
+ bufferobj,
+ MAP_INTERNAL);
+
+ intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
+
+ ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
+ } else {
+ bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
+ offset, ib_size);
+ drm_intel_bo_reference(bo);
+ }
}
/* Use 3DPRIMITIVE's start_vertex_offset to avoid re-uploading