diff options
author | Ian Romanick <[email protected]> | 2012-08-10 22:28:27 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-11 10:57:25 -0800 |
commit | 42ed81a7c3eec215a543c47239cc30536f284ada (patch) | |
tree | 0f71500ae3bf3a99f98f2481670a88124feb399e /src/mesa/drivers | |
parent | 00d8ad81ffeda1d2a10b1ee65f4a144467d0afd1 (diff) |
mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX
This requires some derived state. The cut vertex used is either the
value specified by glPrimitiveRestartIndex or it's hard-coded to ~0.
The derived state gl_array_attrib::_RestartIndex captures this value.
In addition, the derived state gl_array_attrib::_PrimitiveRestart is set
whenever either gl_array_attrib::PrimitiveRestart or
gl_array_attrib::PrimitiveRestartFixedIndex is set.
v2: Use _mesa_is_gles3.
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_primitive_restart.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c b/src/mesa/drivers/dri/i965/brw_primitive_restart.c index 38b52438c09..8c7219d4f92 100644 --- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c +++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c @@ -52,13 +52,13 @@ can_cut_index_handle_restart_index(struct gl_context *ctx, switch (ib->type) { case GL_UNSIGNED_BYTE: - cut_index_will_work = (ctx->Array.RestartIndex & 0xff) == 0xff; + cut_index_will_work = (ctx->Array._RestartIndex & 0xff) == 0xff; break; case GL_UNSIGNED_SHORT: - cut_index_will_work = (ctx->Array.RestartIndex & 0xffff) == 0xffff; + cut_index_will_work = (ctx->Array._RestartIndex & 0xffff) == 0xffff; break; case GL_UNSIGNED_INT: - cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff; + cut_index_will_work = ctx->Array._RestartIndex == 0xffffffff; break; default: cut_index_will_work = false; @@ -157,7 +157,7 @@ brw_handle_primitive_restart(struct gl_context *ctx, /* If PrimitiveRestart is not enabled, then we aren't concerned about * handling this draw. */ - if (!(ctx->Array.PrimitiveRestart)) { + if (!(ctx->Array._PrimitiveRestart)) { return GL_FALSE; } |