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authorJason Ekstrand <[email protected]>2016-02-10 21:57:52 -0800
committerJason Ekstrand <[email protected]>2016-02-11 15:07:20 -0800
commit9f8c01b03c168f6cf7aa12046be73e0fc46940c6 (patch)
tree9feaeef9c657a2004adbd49d8807f759053b3f37 /src/mesa/drivers
parent56eb9c44adfa38f776689dd1a1bc42fe55c15dd8 (diff)
i965/gs: Pass VerticesIn though prog_data
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/gen8_gs_state.c2
3 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index b8423ec1342..27a95a3c661 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -626,6 +626,8 @@ struct brw_gs_prog_data
{
struct brw_vue_prog_data base;
+ unsigned vertices_in;
+
/**
* Size of an output vertex, measured in HWORDS (32 bytes).
*/
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 1b63d568d85..3f30f5b92d1 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -773,6 +773,8 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
prog_data->output_topology =
get_hw_prim_for_gl_prim(shader->info.gs.output_primitive);
+ prog_data->vertices_in = shader->info.gs.vertices_in;
+
/* The GLSL linker will have already matched up GS inputs and the outputs
* of prior stages. The driver does extend VS outputs in some cases, but
* only for legacy OpenGL or Gen4-5 hardware, neither of which offer
diff --git a/src/mesa/drivers/dri/i965/gen8_gs_state.c b/src/mesa/drivers/dri/i965/gen8_gs_state.c
index 6738e85eaba..c3cdb2f4350 100644
--- a/src/mesa/drivers/dri/i965/gen8_gs_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_gs_state.c
@@ -48,7 +48,7 @@ gen8_upload_gs_state(struct brw_context *brw)
OUT_BATCH(_3DSTATE_GS << 16 | (10 - 2));
OUT_BATCH(stage_state->prog_offset);
OUT_BATCH(0);
- OUT_BATCH(brw->geometry_program->VerticesIn |
+ OUT_BATCH(brw->gs.prog_data->vertices_in |
((ALIGN(stage_state->sampler_count, 4)/4) <<
GEN6_GS_SAMPLER_COUNT_SHIFT) |
((prog_data->base.binding_table.size_bytes / 4) <<