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authorChia-I Wu <[email protected]>2013-04-10 21:32:30 +0800
committerEric Anholt <[email protected]>2013-04-24 12:56:17 -0700
commit9d0ad4c2f2eb89bab82194478180df570cc7aa4e (patch)
tree5f960dd6a6153756e09f5dd796fb56d8ff88a943 /src/mesa/drivers
parent75d402b2118c55b0131025016a859a35733746b5 (diff)
i965/gen7: fix encoding of (huge) surface size for BRW_SURFACE_BUFFER
Unlike GEN6, the bits of entry count are distributed like this width = (entry_count & 0x0000007f); /* bits [6:0] */ height = (entry_count & 0x001fff80) >> 7; /* bits [20:7] */ depth = (entry_count & 0x7fe00000) >> 21; /* bits [30:21] */ The maximum entry count is still limited to 2^27. This was noted while going over the PRM. No test is impacted, because 1<<20 (the bit that moved) is much larger than GL_UNIFORM_BLOCK_MAX_SIZE, GL_MAX_TEXTURE_BUFFER_SIZE, or MAX_*_UNIFORM_COMPONENTS. v2: Explain more in the commit message (by anholt) Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 2c12be3c635..761ceb07d12 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -269,9 +269,11 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx,
int texel_size = _mesa_get_format_bytes(format);
int w = intel_obj->Base.Size / texel_size;
+
+ /* note that these differ from GEN6 */
surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) | /* bits 6:0 of size */
- SET_FIELD((w >> 7) & 0x1fff, GEN7_SURFACE_HEIGHT); /* 19:7 */
- surf[3] = SET_FIELD((w >> 20) & 0x7f, BRW_SURFACE_DEPTH) | /* bits 26:20 */
+ SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); /* 20:7 */
+ surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) | /* bits 26:21 */
(texel_size - 1);
}
@@ -403,9 +405,10 @@ gen7_create_constant_surface(struct brw_context *brw,
assert(bo);
surf[1] = bo->offset + offset; /* reloc */
+ /* note that these differ from GEN6 */
surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) |
- SET_FIELD((w >> 7) & 0x1fff, GEN7_SURFACE_HEIGHT);
- surf[3] = SET_FIELD((w >> 20) & 0x7f, BRW_SURFACE_DEPTH) |
+ SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
+ surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) |
(stride - 1);
if (intel->is_haswell) {
@@ -446,9 +449,10 @@ gen7_create_shader_time_surface(struct brw_context *brw, uint32_t *out_offset)
surf[1] = brw->shader_time.bo->offset; /* reloc */
+ /* note that these differ from GEN6 */
surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) |
- SET_FIELD((w >> 7) & 0x1fff, GEN7_SURFACE_HEIGHT);
- surf[3] = SET_FIELD((w >> 20) & 0x7f, BRW_SURFACE_DEPTH);
+ SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
+ surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH);
/* Unlike texture or renderbuffer surfaces, we only do untyped operations
* on the shader_time surface, so there's no need to set HSW channel