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authorBrian Paul <[email protected]>2013-04-16 19:06:22 -0600
committerBrian Paul <[email protected]>2013-04-17 11:59:40 -0600
commitc6a81448f8d55a510d8e32cf28e1e174bf2574dd (patch)
tree5c7a2327cc77fae5397ee64c294ce12b40894b43 /src/mesa/drivers
parent4f57fbb507c77a627c9660756ce1b7ab8bcfeb78 (diff)
mesa: remove DD_POINT_ATTEN flag
For the i915 driver, make it a local macro. v2: use conditional operator instead of bit shifting Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 65b494910cd..24a84cbea5b 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -945,6 +945,7 @@ intelFastRenderClippedPoly(struct gl_context * ctx, const GLuint * elts, GLuint
#define DD_LINE_STIPPLE (1 << 7)
+#define DD_POINT_ATTEN (1 << 9)
#define ANY_FALLBACK_FLAGS (DD_LINE_STIPPLE | DD_TRI_STIPPLE | DD_POINT_ATTEN)
#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET | DD_TRI_UNFILLED)
@@ -955,7 +956,8 @@ intelChooseRenderState(struct gl_context * ctx)
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct intel_context *intel = intel_context(ctx);
GLuint flags = ctx->_TriangleCaps |
- (ctx->Line.StippleFlag ? DD_LINE_STIPPLE : 0);
+ (ctx->Line.StippleFlag ? DD_LINE_STIPPLE : 0) |
+ (ctx->Point._Attenuated ? DD_POINT_ATTEN : 0);
const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
bool have_wpos = (fprog && (fprog->Base.InputsRead & VARYING_BIT_POS));
GLuint index = 0;