diff options
author | Andre Maasikas <[email protected]> | 2010-01-04 09:26:46 +0200 |
---|---|---|
committer | Andre Maasikas <[email protected]> | 2010-01-22 12:38:34 +0200 |
commit | 7c6f51cdccdd0ed6370ce86ba21549991f4f4293 (patch) | |
tree | ad895171be821f86bdb28a2e0805d070cea453dc /src/mesa/drivers | |
parent | defd45e95e1a9df29d2e72be671cc2e096093e36 (diff) |
radeon/fbo: use correct depth texture offset for depth textures
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_fbo.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 21 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 2 |
3 files changed, 4 insertions, 26 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 7b1f84a7154..e780b9eef1b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -531,10 +531,9 @@ radeon_render_texture(GLcontext * ctx, att->TextureLevel); if (att->Texture->Target == GL_TEXTURE_3D) { - GLuint offsets[6]; - radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel, - offsets); - imageOffset += offsets[att->Zoffset]; + imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride * + radeon_image->mt->levels[att->TextureLevel].height * + att->Zoffset; } /* store that offset in the region, along with the correct pitch for diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 033f26db2a1..3a3658c3141 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -380,25 +380,6 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) texImg->Depth, t->tile_bits); } -/* Although we use the image_offset[] array to store relative offsets - * to cube faces, Mesa doesn't know anything about this and expects - * each cube face to be treated as a separate image. - * - * These functions present that view to mesa: - */ -void -radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets) -{ - if (mt->target != GL_TEXTURE_3D || mt->faces == 1) { - offsets[0] = 0; - } else { - int i; - for (i = 0; i < 6; i++) { - offsets[i] = mt->levels[level].faces[i].offset; - } - } -} - GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level) @@ -619,4 +600,4 @@ uint32_t get_base_teximage_offset(radeonTexObj *texObj) } else { return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod); } -}
\ No newline at end of file +} diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index a10649b5aea..c911688c1a5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -88,7 +88,5 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); -void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); - uint32_t get_base_teximage_offset(radeonTexObj *texObj); #endif /* __RADEON_MIPMAP_TREE_H_ */ |