diff options
author | Jason Ekstrand <[email protected]> | 2017-05-31 17:53:34 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2017-10-12 19:58:40 -0700 |
commit | 157faa407f51829fb8b2d2af723547dc8a0d3849 (patch) | |
tree | 1cf63ead6674f29fb0d3d8d3bac52523f5bc8434 /src/mesa/drivers | |
parent | dffda6cbbbc1a8c2f7125db1b9cf15fbcdc8eb11 (diff) |
i965/tex: Use blorp texture upload for all CCS_E textures
This improves the FillTex benchmark in GLBench 2.7 by 30% on my Broxton.
On Ken's Broxton which only has single-channel ram, it improves by 210%.
v2 (Ken): Check mt->aux_usage == ISL_AUX_USAGE_CCS_E rather than using
intel_miptree_is_lossless_compressed().
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_tex_image.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index 9ae27c70280..ab3a4fb0615 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -329,7 +329,8 @@ intel_upload_tex(struct gl_context * ctx, if (mt && mt->format == MESA_FORMAT_S_UINT8) mt->r8stencil_needs_update = true; - if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy) { + if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy || + mt->aux_usage == ISL_AUX_USAGE_CCS_E) { ok = intel_texsubimage_blorp(brw, dims, texImage, xoffset, yoffset, zoffset, width, height, depth, format, type, |