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authorKenneth Graunke <[email protected]>2015-11-25 17:56:33 -0800
committerKenneth Graunke <[email protected]>2015-12-28 13:17:05 -0800
commit381a89cf2a0c1e7babb0f134a3b5b662045092a2 (patch)
tree26e00ef33dbeca24caccb7932281a472a3b8eb5c /src/mesa/drivers
parentbd8ab8dedb2cc557ea3cb58d507f237743b3f7f9 (diff)
i965: Enable ARB_tessellation_shader on Gen7-7.5.
We've resolved all the GPU hangs, and everything seems to be working. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c4
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 005c3236c88..4298252c9b7 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -374,8 +374,8 @@ brw_initialize_context_constants(struct brw_context *brw)
const bool stage_exists[MESA_SHADER_STAGES] = {
[MESA_SHADER_VERTEX] = true,
- [MESA_SHADER_TESS_CTRL] = brw->gen >= 8,
- [MESA_SHADER_TESS_EVAL] = brw->gen >= 8,
+ [MESA_SHADER_TESS_CTRL] = brw->gen >= 7,
+ [MESA_SHADER_TESS_EVAL] = brw->gen >= 7,
[MESA_SHADER_GEOMETRY] = brw->gen >= 6,
[MESA_SHADER_FRAGMENT] = true,
[MESA_SHADER_COMPUTE] =
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 06672c1b4db..de16ebb0a49 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -333,6 +333,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_shader_image_load_store = true;
ctx->Extensions.ARB_shader_image_size = true;
ctx->Extensions.ARB_shader_texture_image_samples = true;
+ ctx->Extensions.ARB_tessellation_shader = true;
ctx->Extensions.ARB_texture_compression_bptc = true;
ctx->Extensions.ARB_texture_view = true;
ctx->Extensions.ARB_shader_storage_buffer_object = true;
@@ -362,7 +363,6 @@ intelInitExtensions(struct gl_context *ctx)
if (brw->gen >= 8) {
ctx->Extensions.ARB_stencil_texturing = true;
- ctx->Extensions.ARB_tessellation_shader = true;
}
if (brw->gen >= 9) {