diff options
author | Kenneth Graunke <[email protected]> | 2016-07-07 02:02:38 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-07-17 19:26:48 -0700 |
commit | ac1181ffbef5250cb3b651e047cce5116727c34c (patch) | |
tree | b6aa32932d99fa3dcb15d2435ff63b662b939488 /src/mesa/drivers | |
parent | e7d96e7685e911b91ce048c6639a4c290faf5d06 (diff) |
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Likewise, rename the enum type to glsl_interp_mode.
Beyond the GLSL front-end, talking about "interpolation modes" seems
more natural than "interpolation qualifiers" - in the IR, we're removed
from how exactly the source language specifies how to interpolate an
input. Also, SPIR-V calls these "decorations" rather than "qualifiers".
Generated by:
$ find . -regextype egrep -regex '.*\.(c|cpp|h)' -type f -exec sed -i \
-e 's/INTERP_QUALIFIER_/INTERP_MODE_/g' \
-e 's/glsl_interp_qualifier/glsl_interp_mode/g' {} \;
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_util.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 26 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_interpolation_map.c | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf_emit.c | 14 |
9 files changed, 43 insertions, 43 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index 76e771f217f..a54680e5b6b 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -353,7 +353,7 @@ brw_blorp_blit_vars_init(nir_builder *b, struct brw_blorp_blit_vars *v, #define LOAD_INPUT(name, type)\ v->v_##name = nir_variable_create(b->shader, nir_var_shader_in, \ type, #name); \ - v->v_##name->data.interpolation = INTERP_QUALIFIER_FLAT; \ + v->v_##name->data.interpolation = INTERP_MODE_FLAT; \ v->v_##name->data.location = VARYING_SLOT_VAR0 + \ offsetof(struct brw_blorp_wm_inputs, name) / (4 * sizeof(float)); diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp index a38ea0c5516..1bc0dbbe756 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp @@ -70,7 +70,7 @@ brw_blorp_params_get_clear_kernel(struct brw_context *brw, nir_variable *v_color = nir_variable_create(b.shader, nir_var_shader_in, glsl_vec4_type(), "v_color"); v_color->data.location = VARYING_SLOT_VAR0; - v_color->data.interpolation = INTERP_QUALIFIER_FLAT; + v_color->data.interpolation = INTERP_MODE_FLAT; nir_variable *frag_color = nir_variable_create(b.shader, nir_var_shader_out, glsl_vec4_type(), diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index 3e6664e4a82..f5d0a5ad946 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -274,10 +274,10 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, */ GLuint interp = c->key.interpolation_mode.mode[slot]; - if (interp != INTERP_QUALIFIER_FLAT) { + if (interp != INTERP_MODE_FLAT) { struct brw_reg tmp = get_tmp(c); struct brw_reg t = - interp == INTERP_QUALIFIER_NOPERSPECTIVE ? t_nopersp : t0; + interp == INTERP_MODE_NOPERSPECTIVE ? t_nopersp : t0; brw_MUL(p, vec4(brw_null_reg()), @@ -406,7 +406,7 @@ void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c, struct brw_codegen *p = &c->func; for (int i = 0; i < c->vue_map.num_slots; i++) { - if (c->key.interpolation_mode.mode[i] == INTERP_QUALIFIER_FLAT) { + if (c->key.interpolation_mode.mode[i] == INTERP_MODE_FLAT) { brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vue_slot_to_offset(i)), byte_offset(c->reg.vertex[from], brw_vue_slot_to_offset(i))); diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 028bffcbd40..bfad868cf87 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -392,7 +392,7 @@ struct interpolation_mode_map { static inline bool brw_any_flat_varyings(struct interpolation_mode_map *map) { for (int i = 0; i < BRW_VARYING_SLOT_COUNT; i++) - if (map->mode[i] == INTERP_QUALIFIER_FLAT) + if (map->mode[i] == INTERP_MODE_FLAT) return true; return false; @@ -401,7 +401,7 @@ static inline bool brw_any_flat_varyings(struct interpolation_mode_map *map) static inline bool brw_any_noperspective_varyings(struct interpolation_mode_map *map) { for (int i = 0; i < BRW_VARYING_SLOT_COUNT; i++) - if (map->mode[i] == INTERP_QUALIFIER_NOPERSPECTIVE) + if (map->mode[i] == INTERP_MODE_NOPERSPECTIVE) return true; return false; diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index d4e5e86e465..c907725d5c5 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1071,13 +1071,13 @@ fs_visitor::emit_fragcoord_interpolation() } static enum brw_barycentric_mode -barycentric_mode(enum glsl_interp_qualifier mode, +barycentric_mode(enum glsl_interp_mode mode, bool is_centroid, bool is_sample) { unsigned bary; /* Barycentric modes don't make sense for flat inputs. */ - assert(mode != INTERP_QUALIFIER_FLAT); + assert(mode != INTERP_MODE_FLAT); if (is_sample) { bary = BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE; @@ -1087,7 +1087,7 @@ barycentric_mode(enum glsl_interp_qualifier mode, bary = BRW_BARYCENTRIC_PERSPECTIVE_PIXEL; } - if (mode == INTERP_QUALIFIER_NOPERSPECTIVE) + if (mode == INTERP_MODE_NOPERSPECTIVE) bary += 3; return (enum brw_barycentric_mode) bary; @@ -1107,7 +1107,7 @@ centroid_to_pixel(enum brw_barycentric_mode bary) void fs_visitor::emit_general_interpolation(fs_reg *attr, const char *name, const glsl_type *type, - glsl_interp_qualifier interpolation_mode, + glsl_interp_mode interpolation_mode, int *location, bool mod_centroid, bool mod_sample) { @@ -1142,7 +1142,7 @@ fs_visitor::emit_general_interpolation(fs_reg *attr, const char *name, attr->type = brw_type_for_base_type(type->get_scalar_type()); - if (interpolation_mode == INTERP_QUALIFIER_FLAT) { + if (interpolation_mode == INTERP_MODE_FLAT) { /* Constant interpolation (flat shading) case. The SF has * handed us defined values in only the constant offset * field of the setup reg. @@ -1198,7 +1198,7 @@ fs_visitor::emit_general_interpolation(fs_reg *attr, const char *name, } else { bld.emit(FS_OPCODE_LINTERP, *attr, delta_xy[bary], interp); } - if (devinfo->gen < 6 && interpolation_mode == INTERP_QUALIFIER_SMOOTH) { + if (devinfo->gen < 6 && interpolation_mode == INTERP_MODE_SMOOTH) { bld.MUL(*attr, *attr, this->pixel_w); } *attr = offset(*attr, bld, 1); @@ -6347,7 +6347,7 @@ brw_compute_barycentric_interp_modes(const struct brw_device_info *devinfo, continue; /* Flat inputs don't need barycentric modes. */ - if (var->data.interpolation == INTERP_QUALIFIER_FLAT) + if (var->data.interpolation == INTERP_MODE_FLAT) continue; /* Determine the set (or sets) of barycentric coordinates needed to @@ -6357,7 +6357,7 @@ brw_compute_barycentric_interp_modes(const struct brw_device_info *devinfo, * for lit pixels, so we need both sets of barycentric coordinates. */ enum brw_barycentric_mode bary_mode = - barycentric_mode((glsl_interp_qualifier) var->data.interpolation, + barycentric_mode((glsl_interp_mode) var->data.interpolation, var->data.centroid, var->data.sample); barycentric_interp_modes |= 1 << bary_mode; @@ -6382,7 +6382,7 @@ brw_compute_flat_inputs(struct brw_wm_prog_data *prog_data, continue; /* flat shading */ - if (var->data.interpolation == INTERP_QUALIFIER_FLAT) + if (var->data.interpolation == INTERP_MODE_FLAT) prog_data->flat_inputs |= (1 << input_index); } } @@ -6423,18 +6423,18 @@ brw_nir_set_default_interpolation(const struct brw_device_info *devinfo, * Everything defaults to smooth except for the legacy GL color * built-in variables, which might be flat depending on API state. */ - if (var->data.interpolation == INTERP_QUALIFIER_NONE) { + if (var->data.interpolation == INTERP_MODE_NONE) { const bool flat = api_flat_shade && (var->data.location == VARYING_SLOT_COL0 || var->data.location == VARYING_SLOT_COL1); - var->data.interpolation = flat ? INTERP_QUALIFIER_FLAT - : INTERP_QUALIFIER_SMOOTH; + var->data.interpolation = flat ? INTERP_MODE_FLAT + : INTERP_MODE_SMOOTH; } /* Apply 'sample' if necessary for API state. */ if (per_sample_interpolation && - var->data.interpolation != INTERP_QUALIFIER_FLAT) { + var->data.interpolation != INTERP_MODE_FLAT) { var->data.centroid = false; var->data.sample = true; } diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 70e324919e1..29c13cd8028 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -176,7 +176,7 @@ public: fs_reg *emit_samplemaskin_setup(); void emit_general_interpolation(fs_reg *attr, const char *name, const glsl_type *type, - glsl_interp_qualifier interpolation_mode, + glsl_interp_mode interpolation_mode, int *location, bool mod_centroid, bool mod_sample); fs_reg *emit_vs_system_value(int location); diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 129984a8812..ccf0d093f5b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -76,7 +76,7 @@ fs_visitor::nir_setup_inputs() } else { int location = var->data.location; emit_general_interpolation(&input, var->name, var->type, - (glsl_interp_qualifier) var->data.interpolation, + (glsl_interp_mode) var->data.interpolation, &location, var->data.centroid, var->data.sample); } @@ -1639,7 +1639,7 @@ emit_pixel_interpolater_send(const fs_builder &bld, const fs_reg &dst, const fs_reg &src, const fs_reg &desc, - glsl_interp_qualifier interpolation) + glsl_interp_mode interpolation) { fs_inst *inst; fs_reg payload; @@ -1658,7 +1658,7 @@ emit_pixel_interpolater_send(const fs_builder &bld, inst->mlen = mlen; /* 2 floats per slot returned */ inst->regs_written = 2 * bld.dispatch_width() / 8; - inst->pi_noperspective = interpolation == INTERP_QUALIFIER_NOPERSPECTIVE; + inst->pi_noperspective = interpolation == INTERP_MODE_NOPERSPECTIVE; return inst; } @@ -3108,8 +3108,8 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld, wm_prog_data->pulls_bary = true; fs_reg dst_xy = bld.vgrf(BRW_REGISTER_TYPE_F, 2); - const glsl_interp_qualifier interpolation = - (glsl_interp_qualifier) instr->variables[0]->var->data.interpolation; + const glsl_interp_mode interpolation = + (glsl_interp_mode) instr->variables[0]->var->data.interpolation; switch (instr->intrinsic) { case nir_intrinsic_interp_var_at_centroid: diff --git a/src/mesa/drivers/dri/i965/brw_interpolation_map.c b/src/mesa/drivers/dri/i965/brw_interpolation_map.c index 87b35d8d59d..6d0a813eee7 100644 --- a/src/mesa/drivers/dri/i965/brw_interpolation_map.c +++ b/src/mesa/drivers/dri/i965/brw_interpolation_map.c @@ -26,10 +26,10 @@ static char const *get_qual_name(int mode) { switch (mode) { - case INTERP_QUALIFIER_NONE: return "none"; - case INTERP_QUALIFIER_FLAT: return "flat"; - case INTERP_QUALIFIER_SMOOTH: return "smooth"; - case INTERP_QUALIFIER_NOPERSPECTIVE: return "nopersp"; + case INTERP_MODE_NONE: return "none"; + case INTERP_MODE_FLAT: return "flat"; + case INTERP_MODE_SMOOTH: return "smooth"; + case INTERP_MODE_NOPERSPECTIVE: return "nopersp"; default: return "???"; } } @@ -49,7 +49,7 @@ brw_setup_vue_interpolation(struct brw_context *brw) BRW_NEW_VUE_MAP_GEOM_OUT)) return; - memset(&brw->interpolation_mode, INTERP_QUALIFIER_NONE, sizeof(brw->interpolation_mode)); + memset(&brw->interpolation_mode, INTERP_MODE_NONE, sizeof(brw->interpolation_mode)); brw->ctx.NewDriverState |= BRW_NEW_INTERPOLATION_MAP; @@ -64,7 +64,7 @@ brw_setup_vue_interpolation(struct brw_context *brw) /* HPOS always wants noperspective. setting it up here allows * us to not need special handling in the SF program. */ if (varying == VARYING_SLOT_POS) { - brw->interpolation_mode.mode[i] = INTERP_QUALIFIER_NOPERSPECTIVE; + brw->interpolation_mode.mode[i] = INTERP_MODE_NOPERSPECTIVE; continue; } @@ -75,17 +75,17 @@ brw_setup_vue_interpolation(struct brw_context *brw) if (!(fprog->Base.InputsRead & BITFIELD64_BIT(frag_attrib))) continue; - enum glsl_interp_qualifier mode = fprog->InterpQualifier[frag_attrib]; + enum glsl_interp_mode mode = fprog->InterpQualifier[frag_attrib]; /* If the mode is not specified, the default varies: Color values * follow GL_SHADE_MODEL; everything else is smooth. */ - if (mode == INTERP_QUALIFIER_NONE) { + if (mode == INTERP_MODE_NONE) { if (frag_attrib == VARYING_SLOT_COL0 || frag_attrib == VARYING_SLOT_COL1) mode = brw->ctx.Light.ShadeModel == GL_FLAT - ? INTERP_QUALIFIER_FLAT : INTERP_QUALIFIER_SMOOTH; + ? INTERP_MODE_FLAT : INTERP_MODE_SMOOTH; else - mode = INTERP_QUALIFIER_SMOOTH; + mode = INTERP_MODE_SMOOTH; } brw->interpolation_mode.mode[i] = mode; diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index f03b74143f4..fe05d547fbc 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -162,7 +162,7 @@ static void copy_flatshaded_attributes(struct brw_sf_compile *c, int i; for (i = 0; i < c->vue_map.num_slots; i++) { - if (c->key.interpolation_mode.mode[i] == INTERP_QUALIFIER_FLAT) { + if (c->key.interpolation_mode.mode[i] == INTERP_MODE_FLAT) { brw_MOV(p, get_vue_slot(c, dst, i), get_vue_slot(c, src, i)); @@ -176,7 +176,7 @@ static int count_flatshaded_attributes(struct brw_sf_compile *c) int count = 0; for (i = 0; i < c->vue_map.num_slots; i++) - if (c->key.interpolation_mode.mode[i] == INTERP_QUALIFIER_FLAT) + if (c->key.interpolation_mode.mode[i] == INTERP_MODE_FLAT) count++; return count; @@ -336,17 +336,17 @@ calculate_masks(struct brw_sf_compile *c, GLushort *pc_linear) { bool is_last_attr = (reg == c->nr_setup_regs - 1); - enum glsl_interp_qualifier interp; + enum glsl_interp_mode interp; *pc_persp = 0; *pc_linear = 0; *pc = 0xf; interp = c->key.interpolation_mode.mode[vert_reg_to_vue_slot(c, reg, 0)]; - if (interp == INTERP_QUALIFIER_SMOOTH) { + if (interp == INTERP_MODE_SMOOTH) { *pc_linear = 0xf; *pc_persp = 0xf; - } else if (interp == INTERP_QUALIFIER_NOPERSPECTIVE) + } else if (interp == INTERP_MODE_NOPERSPECTIVE) *pc_linear = 0xf; /* Maybe only processs one attribute on the final round: @@ -355,10 +355,10 @@ calculate_masks(struct brw_sf_compile *c, *pc |= 0xf0; interp = c->key.interpolation_mode.mode[vert_reg_to_vue_slot(c, reg, 1)]; - if (interp == INTERP_QUALIFIER_SMOOTH) { + if (interp == INTERP_MODE_SMOOTH) { *pc_linear |= 0xf0; *pc_persp |= 0xf0; - } else if (interp == INTERP_QUALIFIER_NOPERSPECTIVE) + } else if (interp == INTERP_MODE_NOPERSPECTIVE) *pc_linear |= 0xf0; } |