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authorEric Anholt <[email protected]>2009-05-06 10:51:58 -0700
committerEric Anholt <[email protected]>2009-05-06 10:54:32 -0700
commitf831d2d41b5551abcf61f19880bc96779c5efd51 (patch)
tree8f458292592ebcda08ed3b7897d43eeb729b2dfa /src/mesa/drivers
parent4cb87840ff7c99654a89f45c6a5a2a026a587a2f (diff)
i965: Remove the forced lack of caching for renderbuffer surface state.
This snuck in with the multi-draw-buffers commit, and is a major penalty to performance. It doesn't appear to be required, as the only dependency the surface BO has is on the state key (and if there's some other dependency, it should just be in the key). This brings openarena performance up to almost 2% faster than Mesa 7.4.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index f2d9541e518..c49a5f6b4ec 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -505,7 +505,7 @@ const struct brw_tracked_state brw_wm_constant_surface = {
static void
brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
- unsigned int unit, GLboolean cached)
+ unsigned int unit)
{
GLcontext *ctx = &brw->intel.ctx;
dri_bo *region_bo = NULL;
@@ -565,13 +565,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
ctx->Color.BlendEnabled);
dri_bo_unreference(brw->wm.surf_bo[unit]);
- brw->wm.surf_bo[unit] = NULL;
- if (cached)
- brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
- BRW_SS_SURFACE,
- &key, sizeof(key),
- &region_bo, 1,
- NULL);
+ brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &region_bo, 1,
+ NULL);
if (brw->wm.surf_bo[unit] == NULL) {
struct brw_surface_state surf;
@@ -682,11 +680,10 @@ static void prepare_wm_surfaces(struct brw_context *brw )
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
brw_update_renderbuffer_surface(brw,
ctx->DrawBuffer->_ColorDrawBuffers[i],
- i,
- GL_FALSE);
+ i);
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE);
+ brw_update_renderbuffer_surface(brw, NULL, 0);
}
old_nr_surfaces = brw->wm.nr_surfaces;