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authorKenneth Graunke <[email protected]>2011-04-11 11:00:03 -0700
committerKenneth Graunke <[email protected]>2011-04-12 15:19:47 -0700
commit35b3f597bd1729da4483857cc0e88e81fb2a2419 (patch)
tree751c4da3400a76b0c1b58b794d2d475c81259a48 /src/mesa/drivers
parentf703ba8c42e924ee6d5e4308c3888e434d8ba98c (diff)
i965: Never enable the GS on Gen6.
Prior to Gen6, we use the GS for breaking down quads, quad-strips, and line loops. On Gen6, earlier stages already take care of this, so we never need the GS. Since this code is likely completely untested, remove it for now. We can write new code when enabling real geometry shaders. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_state.c48
1 files changed, 16 insertions, 32 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c
index 7296c7cd1b0..c1d0a739394 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c
@@ -44,38 +44,22 @@ upload_gs_state(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
- if (brw->gs.prog_bo) {
- BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
- OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
- OUT_BATCH(GEN6_GS_SPF_MODE |
- (0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
- (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
- OUT_BATCH(0); /* scratch space base offset */
- OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
- (brw->gs.prog_data->urb_read_length << GEN6_GS_URB_READ_LENGTH_SHIFT) |
- (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
- OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
- GEN6_GS_STATISTICS_ENABLE |
- GEN6_GS_RENDERING_ENABLE);
- OUT_BATCH(GEN6_GS_ENABLE);
- ADVANCE_BATCH();
- } else {
- BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
- OUT_BATCH(0); /* prog_bo */
- OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
- (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
- OUT_BATCH(0); /* scratch space base offset */
- OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
- (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
- (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
- OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
- GEN6_GS_STATISTICS_ENABLE |
- GEN6_GS_RENDERING_ENABLE);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- }
+ // GS should never be used on Gen6. Disable it.
+ assert(brw->gs.prog_bo == NULL);
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
+ OUT_BATCH(0); /* prog_bo */
+ OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
+ (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
+ OUT_BATCH(0); /* scratch space base offset */
+ OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
+ (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
+ (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
+ OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
+ GEN6_GS_STATISTICS_ENABLE |
+ GEN6_GS_RENDERING_ENABLE);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
}
const struct brw_tracked_state gen6_gs_state = {