diff options
author | Dave Airlie <[email protected]> | 2008-07-25 20:32:22 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2008-07-25 20:32:22 +1000 |
commit | 9bc9e0ecb0fb2069b2c123e665eb2118e358098f (patch) | |
tree | b151cfafb51192868e2893de01613ff9e4d77778 /src/mesa/drivers | |
parent | 04c98089d15d27e541561d3fb35b9c28b699833b (diff) |
i965: fixup format for TFP zero copy
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index d7758075d1a..2ba3eb4de8e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -169,7 +169,17 @@ brw_create_texture_surface( struct brw_context *brw, surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; surf.ss0.surface_type = translate_tex_target(key->target); - surf.ss0.surface_format = translate_tex_format(key->format, key->depthmode); + + if (key->bo) + surf.ss0.surface_format = translate_tex_format(key->format, key->depthmode); + else { + switch(key->depth) { + case 32: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; + default: + case 24: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; break; + case 16: surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; break; + } + } /* This is ok for all textures with channel width 8bit or less: */ @@ -233,6 +243,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.bo = NULL; key.offset = intelObj->textureOffset; } else { + key.format = firstImage->TexFormat->MesaFormat; key.pitch = intelObj->mt->pitch; key.depth = firstImage->Depth; key.bo = intelObj->mt->region->buffer; @@ -242,7 +253,6 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.target = tObj->Target; key.depthmode = tObj->DepthMode; - key.format = firstImage->TexFormat->MesaFormat; key.first_level = intelObj->firstLevel; key.last_level = intelObj->lastLevel; key.width = firstImage->Width; |