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authorJordan Justen <[email protected]>2015-04-21 00:31:12 -0700
committerJordan Justen <[email protected]>2015-05-02 00:49:59 -0700
commit17233f9bbcbf570f0c7633c63dbd5ed88634ed60 (patch)
tree824c3cf4a06c57f1a18ad1a9d59795790ad71899 /src/mesa/drivers
parent932045061b5850368e8a4a5b3e6609eba6ed8d66 (diff)
i965: Add brw_setup_tex_for_precompile. Use in VS, GS & FS.
Suggested-by: Kristian Høgsberg <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp32
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp13
3 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 5878e7feee6..90a85625581 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -4300,18 +4300,7 @@ brw_fs_precompile(struct gl_context *ctx,
BRW_FS_VARYING_INPUT_MASK) > 16)
key.input_slots_valid = fp->Base.InputsRead | VARYING_BIT_POS;
- const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
- unsigned sampler_count = _mesa_fls(fp->Base.SamplersUsed);
- for (unsigned i = 0; i < sampler_count; i++) {
- if (!has_shader_channel_select && (fp->Base.ShadowSamplers & (1 << i))) {
- /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
- key.tex.swizzles[i] =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
- } else {
- /* Color sampler: assume no swizzling. */
- key.tex.swizzles[i] = SWIZZLE_XYZW;
- }
- }
+ brw_setup_tex_for_precompile(brw, &key.tex, &fp->Base);
if (fp->Base.InputsRead & VARYING_BIT_POS) {
key.drawable_height = ctx->DrawBuffer->Height;
@@ -4338,3 +4327,22 @@ brw_fs_precompile(struct gl_context *ctx,
return success;
}
+
+void
+brw_setup_tex_for_precompile(struct brw_context *brw,
+ struct brw_sampler_prog_key_data *tex,
+ struct gl_program *prog)
+{
+ const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
+ unsigned sampler_count = _mesa_fls(prog->SamplersUsed);
+ for (unsigned i = 0; i < sampler_count; i++) {
+ if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) {
+ /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
+ tex->swizzles[i] =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
+ } else {
+ /* Color sampler: assume no swizzling. */
+ tex->swizzles[i] = SWIZZLE_XYZW;
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 1b85a8b7824..0a637cd3b37 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -673,3 +673,6 @@ private:
bool brw_do_channel_expressions(struct exec_list *instructions);
bool brw_do_vector_splitting(struct exec_list *instructions);
+void brw_setup_tex_for_precompile(struct brw_context *brw,
+ struct brw_sampler_prog_key_data *tex,
+ struct gl_program *prog);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 57b507d7f63..973679122cd 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1912,18 +1912,7 @@ brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx,
struct brw_context *brw = brw_context(ctx);
key->program_string_id = id;
- const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
- unsigned sampler_count = _mesa_fls(prog->SamplersUsed);
- for (unsigned i = 0; i < sampler_count; i++) {
- if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) {
- /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
- key->tex.swizzles[i] =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
- } else {
- /* Color sampler: assume no swizzling. */
- key->tex.swizzles[i] = SWIZZLE_XYZW;
- }
- }
+ brw_setup_tex_for_precompile(brw, &key->tex, prog);
}
} /* extern "C" */