diff options
author | Eric Anholt <[email protected]> | 2013-05-10 11:51:01 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-05-17 13:04:05 -0700 |
commit | e98c39c109f9b38d6bb97e3890382fdf66c25176 (patch) | |
tree | 3f51aa191af6052243787b0b10e1a4d581a64583 /src/mesa/drivers | |
parent | 7b085d1bfa7630571e04a7d630765d3e5ed63e25 (diff) |
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
We keep having to pass the attachments around with our gl_renderbuffers
because that's the only way to find what the gl_renderbuffer actually
refers to. This is a step toward removing that (though drivers still need
the Zoffset as well).
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 26 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_fbo.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_fbo.c | 17 |
5 files changed, 18 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 784e90718b4..bbe8579c553 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1328,7 +1328,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, /* _NEW_BUFFERS */ gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb)); - if (irb->tex_image && !brw->has_surface_tile_offset) { + if (rb->TexImage && !brw->has_surface_tile_offset) { intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); if (tile_x != 0 || tile_y != 0) { diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 6b30262892a..bf8e48d779b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -572,8 +572,9 @@ intel_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) { struct intel_context *intel = intel_context(ctx); - struct gl_texture_image *image = _mesa_get_attachment_teximage(att); - struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); + struct gl_renderbuffer *rb = att->Renderbuffer; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct gl_texture_image *image = rb->TexImage; struct intel_texture_image *intel_image = intel_texture_image(image); struct intel_mipmap_tree *mt = intel_image->mt; int layer; @@ -602,12 +603,10 @@ intel_render_texture(struct gl_context * ctx, return; } - irb->tex_image = image; - DBG("Begin render %s texture tex=%u w=%d h=%d refcount=%d\n", _mesa_get_format_name(image->TexFormat), att->Texture->Name, image->Width, image->Height, - irb->Base.Base.RefCount); + rb->RefCount); /* update drawing region, etc */ intel_draw_buffer(ctx); @@ -623,13 +622,9 @@ intel_finish_render_texture(struct gl_context * ctx, { struct intel_context *intel = intel_context(ctx); struct gl_renderbuffer *rb = att->Renderbuffer; - struct intel_renderbuffer *irb = intel_renderbuffer(rb); DBG("Finish render %s texture\n", _mesa_get_format_name(rb->Format)); - if (irb) - irb->tex_image = NULL; - /* Since we've (probably) rendered to the texture and will (likely) use * it in the texture domain later on in this batchbuffer, flush the * batch. Once again, we wish for a domain tracker in libdrm to cover @@ -734,10 +729,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) } if (fb->Attachment[i].Type == GL_TEXTURE) { - const struct gl_texture_image *img = - _mesa_get_attachment_teximage_const(&fb->Attachment[i]); - - if (img->Border) { + if (rb->TexImage->Border) { fbo_incomplete(fb, "FBO incomplete: texture with border\n"); continue; } @@ -945,14 +937,14 @@ intel_renderbuffer_move_to_temp(struct intel_context *intel, struct intel_renderbuffer *irb, bool invalidate) { - struct intel_texture_image *intel_image = - intel_texture_image(irb->tex_image); + struct gl_renderbuffer *rb =&irb->Base.Base; + struct intel_texture_image *intel_image = intel_texture_image(rb->TexImage); struct intel_mipmap_tree *new_mt; int width, height, depth; - intel_miptree_get_dimensions_for_image(irb->tex_image, &width, &height, &depth); + intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth); - new_mt = intel_miptree_create(intel, irb->tex_image->TexObject->Target, + new_mt = intel_miptree_create(intel, rb->TexImage->TexObject->Target, intel_image->base.Base.TexFormat, intel_image->base.Base.Level, intel_image->base.Base.Level, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 0e0806b63bb..aa52b979f88 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -52,9 +52,6 @@ struct intel_renderbuffer struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */ drm_intel_bo *map_bo; - /* Current texture image this renderbuffer is attached to. */ - struct gl_texture_image *tex_image; - /** * \name Miptree view * \{ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c index a692051c082..f997ac888f9 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -252,8 +252,7 @@ nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { struct gl_renderbuffer *rb = att->Renderbuffer; - struct gl_texture_image *ti = - att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + struct gl_texture_image *ti = rb->TexImage; /* Update the renderbuffer fields from the texture. */ nouveau_surface_ref(&to_nouveau_teximage(ti)->surface, diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index c43f527d222..1fdcf056562 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -787,9 +787,9 @@ radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { - struct gl_texture_image *newImage - = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer); + struct gl_renderbuffer *rb = att->Renderbuffer; + struct gl_texture_image *newImage = rb->TexImage; + struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); radeon_texture_image *radeon_image; GLuint imageOffset; @@ -818,7 +818,7 @@ radeon_render_texture(struct gl_context * ctx, DBG("Begin render texture tid %lx tex=%u w=%d h=%d refcount=%d\n", _glthread_GetID(), att->Texture->Name, newImage->Width, newImage->Height, - rrb->base.Base.RefCount); + rb->RefCount); /* point the renderbufer's region to the texture image region */ if (rrb->bo != radeon_image->mt->bo) { @@ -853,11 +853,8 @@ static void radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) { - struct gl_texture_object *tex_obj = att->Texture; - radeon_texture_image *radeon_image = NULL; - - if (tex_obj) - radeon_image = (radeon_texture_image *)_mesa_get_attachment_teximage(att); + struct gl_texture_image *image = att->Renderbuffer->TexImage; + radeon_texture_image *radeon_image = (radeon_texture_image *)image; if (radeon_image) radeon_image->used_as_render_target = GL_FALSE; @@ -883,7 +880,7 @@ radeon_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) } if (att->Type == GL_TEXTURE) { - mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat; + mesa_format = att->Renderbuffer->TexImage->TexFormat; } else { /* All renderbuffer formats are renderable, but not sampable */ continue; |