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authorEric Anholt <[email protected]>2012-11-13 12:45:35 -0800
committerEric Anholt <[email protected]>2012-11-17 12:55:54 -0800
commitdf3361df01e35aae9f379f0687490ba409841cfb (patch)
tree7224ccffe4099dcb85f7050dc36389819364632b /src/mesa/drivers
parent02652eaa25f1114b16762cac7a49f210a8c41c19 (diff)
intel: Use core mesa support for determining lastLevel.
We had similar issues with using depth in determining the lastLevel of array textures. Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 7b9638f666a..8e623f05b5a 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -84,10 +84,10 @@ intel_miptree_create_for_teximage(struct intel_context *intel,
intelImage->base.Base.Level == firstLevel &&
(intel->gen < 4 || firstLevel == 0)) {
lastLevel = firstLevel;
- } else if (intelObj->base.Target == GL_TEXTURE_EXTERNAL_OES) {
- lastLevel = firstLevel;
} else {
- lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
+ lastLevel = (firstLevel +
+ _mesa_get_tex_max_num_levels(intelObj->base.Target,
+ width, height, depth) - 1);
}
}