diff options
author | Eric Anholt <[email protected]> | 2012-11-21 13:57:58 -0800 |
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committer | Eric Anholt <[email protected]> | 2012-12-28 10:53:30 -0800 |
commit | 6ccc505fc0bbd7aab3d14930d2d220bcdf2777de (patch) | |
tree | 12ce842ffb918a396b2b7591f24643221e908528 /src/mesa/drivers | |
parent | 50a88e2f44133759ed38ef5661da61ed394e80cf (diff) |
i965: Fix a typo in a comment.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index add3d960267..bbde12c3806 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -176,7 +176,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) * uniforms that are used. This has to be done now (during linking). * Code generation doesn't happen until the first time this shader is * used for rendering. Waiting until then to generate the parameters is - * too late. At that point, the values for the built-in informs won't + * too late. At that point, the values for the built-in uniforms won't * get sent to the shader. */ foreach_list(node, shader->ir) { |