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authorIan Romanick <[email protected]>2012-08-21 17:57:22 -0700
committerIan Romanick <[email protected]>2012-08-29 15:09:37 -0700
commit35cf6aeb8c26821e704db737b61cf2623b3e8f6b (patch)
tree06ca8ee4a72fac9864acfd717f0e2025d5227f28 /src/mesa/drivers
parentd1cf5c77b73d6b2c1cfd79ce0e3363e097177b6a (diff)
mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all drivers
This is a purely software extension. The drivers don't need to do any work to support it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rwxr-xr-xsrc/mesa/drivers/dri/intel/intel_extensions.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c2
2 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 66134a43a27..804a8cf4740 100755
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -59,7 +59,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_env_crossbar = true;
ctx->Extensions.ARB_texture_env_dot3 = true;
ctx->Extensions.ARB_texture_storage = true;
- ctx->Extensions.ARB_vertex_array_object = true;
ctx->Extensions.ARB_vertex_program = true;
ctx->Extensions.ARB_vertex_shader = true;
ctx->Extensions.EXT_blend_color = true;
@@ -80,7 +79,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.APPLE_object_purgeable = true;
- ctx->Extensions.APPLE_vertex_array_object = true;
ctx->Extensions.MESA_pack_invert = true;
ctx->Extensions.MESA_ycbcr_texture = true;
ctx->Extensions.NV_blend_square = true;
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 5f8cc866662..5a5520b1f75 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -384,7 +384,6 @@ GLboolean r200CreateContext( gl_api api,
ctx->Extensions.ARB_texture_env_combine = true;
ctx->Extensions.ARB_texture_env_dot3 = true;
ctx->Extensions.ARB_texture_env_crossbar = true;
- ctx->Extensions.ARB_vertex_array_object = true;
ctx->Extensions.EXT_blend_color = true;
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_fog_coord = true;
@@ -393,7 +392,6 @@ GLboolean r200CreateContext( gl_api api,
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.EXT_texture_mirror_clamp = true;
- ctx->Extensions.APPLE_vertex_array_object = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.ATI_texture_mirror_once = true;
ctx->Extensions.MESA_pack_invert = true;