diff options
author | Eric Anholt <[email protected]> | 2013-04-19 14:50:43 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-04-30 10:40:45 -0700 |
commit | 526cf4666687aabe0d0a9f1276f62ef1c4856f97 (patch) | |
tree | b9ec182cfa44bcb471437d6bbfc42a64117c447e /src/mesa/drivers | |
parent | e7c5e9949b21006160cad77bb6461e25217ba455 (diff) |
intel: Move the S8 offset calc function near its remaining usage.
It's not really span code ever since we stopped using spans for S8.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 56 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 56 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.h | 2 |
3 files changed, 56 insertions, 58 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index d05eb713d8b..18a4d155697 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -1221,6 +1221,62 @@ intel_miptree_all_slices_resolve_depth(struct intel_context *intel, GEN6_HIZ_OP_DEPTH_RESOLVE); } +/** + * \brief Get pointer offset into stencil buffer. + * + * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we + * must decode the tile's layout in software. + * + * See + * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile + * Format. + * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm + * + * Even though the returned offset is always positive, the return type is + * signed due to + * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137 + * mesa: Fix return type of _mesa_get_format_bytes() (#37351) + */ +static intptr_t +intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled) +{ + uint32_t tile_size = 4096; + uint32_t tile_width = 64; + uint32_t tile_height = 64; + uint32_t row_size = 64 * stride; + + uint32_t tile_x = x / tile_width; + uint32_t tile_y = y / tile_height; + + /* The byte's address relative to the tile's base addres. */ + uint32_t byte_x = x % tile_width; + uint32_t byte_y = y % tile_height; + + uintptr_t u = tile_y * row_size + + tile_x * tile_size + + 512 * (byte_x / 8) + + 64 * (byte_y / 8) + + 32 * ((byte_y / 4) % 2) + + 16 * ((byte_x / 4) % 2) + + 8 * ((byte_y / 2) % 2) + + 4 * ((byte_x / 2) % 2) + + 2 * (byte_y % 2) + + 1 * (byte_x % 2); + + if (swizzled) { + /* adjust for bit6 swizzling */ + if (((byte_x / 8) % 2) == 1) { + if (((byte_y / 8) % 2) == 0) { + u += 64; + } else { + u -= 64; + } + } + } + + return u; +} + static void intel_miptree_updownsample(struct intel_context *intel, struct intel_mipmap_tree *src, diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index e74398d09b8..940f3c29971 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -49,62 +49,6 @@ #include "swrast/s_renderbuffer.h" /** - * \brief Get pointer offset into stencil buffer. - * - * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we - * must decode the tile's layout in software. - * - * See - * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile - * Format. - * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm - * - * Even though the returned offset is always positive, the return type is - * signed due to - * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137 - * mesa: Fix return type of _mesa_get_format_bytes() (#37351) - */ -intptr_t -intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled) -{ - uint32_t tile_size = 4096; - uint32_t tile_width = 64; - uint32_t tile_height = 64; - uint32_t row_size = 64 * stride; - - uint32_t tile_x = x / tile_width; - uint32_t tile_y = y / tile_height; - - /* The byte's address relative to the tile's base addres. */ - uint32_t byte_x = x % tile_width; - uint32_t byte_y = y % tile_height; - - uintptr_t u = tile_y * row_size - + tile_x * tile_size - + 512 * (byte_x / 8) - + 64 * (byte_y / 8) - + 32 * ((byte_y / 4) % 2) - + 16 * ((byte_x / 4) % 2) - + 8 * ((byte_y / 2) % 2) - + 4 * ((byte_x / 2) % 2) - + 2 * (byte_y % 2) - + 1 * (byte_x % 2); - - if (swizzled) { - /* adjust for bit6 swizzling */ - if (((byte_x / 8) % 2) == 1) { - if (((byte_y / 8) % 2) == 0) { - u += 64; - } else { - u -= 64; - } - } - } - - return u; -} - -/** * Prepare for software rendering. Map current read/draw framebuffers' * renderbuffers and all currently bound texture objects. */ diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h index 412f244107a..ba49df9d1a7 100644 --- a/src/mesa/drivers/dri/intel/intel_span.h +++ b/src/mesa/drivers/dri/intel/intel_span.h @@ -36,6 +36,4 @@ extern void intelInitSpanFuncs(struct gl_context * ctx); extern void intelSpanRenderFinish(struct gl_context * ctx); extern void intelSpanRenderStart(struct gl_context * ctx); -intptr_t intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled); - #endif |