summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers
diff options
context:
space:
mode:
authorKenneth Graunke <[email protected]>2012-11-20 16:21:27 -0800
committerKenneth Graunke <[email protected]>2012-11-26 19:52:34 -0800
commit4d09fe938e72b26d814b6b52caee5112cf6f1103 (patch)
tree602a18cd2ab4f0fc2a841501494e9267f4b80c8a /src/mesa/drivers
parent3417b2f2b249d89fc71379bfc0eaa1055de365ba (diff)
i965/fs: Move uses of brw_compile from do_wm_prog to brw_wm_fs_emit.
The brw_compile structure is closely tied to the Gen4-7 hardware encoding. However, do_wm_prog is very generic: it just calls out to get a compiled program and then uploads it. This isn't ultimately where we want it, but it's a step in the right direction: it's now closer to the code generator. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp11
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h13
3 files changed, 20 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 6b19d1b908e..e2873ce9756 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -2145,15 +2145,18 @@ fs_visitor::run()
return !failed;
}
-bool
+const unsigned *
brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
struct gl_fragment_program *fp,
- struct gl_shader_program *prog)
+ struct gl_shader_program *prog,
+ unsigned *final_assembly_size)
{
struct intel_context *intel = &brw->intel;
bool start_busy = false;
float start_time = 0;
+ brw_init_compile(brw, &c->func, c);
+
if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
start_busy = (intel->batch.last_bo &&
drm_intel_bo_busy(intel->batch.last_bo));
@@ -2186,7 +2189,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
_mesa_problem(NULL, "Failed to compile fragment shader: %s\n",
v.fail_msg);
- return false;
+ return NULL;
}
if (intel->gen >= 5 && c->prog_data.nr_pull_params == 0) {
@@ -2211,7 +2214,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
}
}
- return true;
+ return brw_get_program(&c->func, final_assembly_size);
}
bool
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index f22960330cf..289156705a0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -168,13 +168,13 @@ bool do_wm_prog(struct brw_context *brw,
memcpy(&c->key, key, sizeof(*key));
- brw_init_compile(brw, &c->func, c);
-
c->prog_data.barycentric_interp_modes =
brw_compute_barycentric_interp_modes(brw, c->key.flat_shade,
&fp->program);
- brw_wm_fs_emit(brw, c, &fp->program, prog);
+ program = brw_wm_fs_emit(brw, c, &fp->program, prog, &program_size);
+ if (program == NULL)
+ return false;
/* Scratch space is used for register spilling */
if (c->last_scratch) {
@@ -191,10 +191,6 @@ bool do_wm_prog(struct brw_context *brw,
if (unlikely(INTEL_DEBUG & DEBUG_WM))
fprintf(stderr, "\n");
- /* get the program
- */
- program = brw_get_program(&c->func, &program_size);
-
brw_upload_cache(&brw->cache, BRW_WM_PROG,
&c->key, sizeof(c->key),
program, program_size,
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index adc05a497f2..478be866fa1 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -93,9 +93,16 @@ struct brw_wm_compile {
GLuint last_scratch;
};
-bool brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
- struct gl_fragment_program *fp,
- struct gl_shader_program *prog);
+/**
+ * Compile a fragment shader.
+ *
+ * Returns the final assembly and the program's size.
+ */
+const unsigned *brw_wm_fs_emit(struct brw_context *brw,
+ struct brw_wm_compile *c,
+ struct gl_fragment_program *fp,
+ struct gl_shader_program *prog,
+ unsigned *final_assembly_size);
GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);