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authorKenneth Graunke <[email protected]>2011-05-22 07:09:53 -0700
committerKenneth Graunke <[email protected]>2011-05-22 15:01:16 -0700
commitb522eb0717986bc7d8ca46ac1dd93a865e211345 (patch)
treea8e71ebaae229121cee6669d79e3a0cd2af85782 /src/mesa/drivers
parentfd6f2d6e5783d8810d0ab88e1c470958fd5eb2eb (diff)
i965: Remove comments about pre-965 hardware.
They're irrelevant for this driver. Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 9ac0713a1d3..92e5d0fff66 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -152,9 +152,6 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
* in the texture surfaces run, so they may be "vertical" through
* memory. As a result, the docs say in Surface Padding Requirements:
* Sampling Engine Surfaces that two extra rows of padding are required.
- * We don't know of similar requirements for pre-965, but given that
- * those docs are silent on padding requirements in general, let's play
- * it safe.
*/
if (mt->target == GL_TEXTURE_CUBE_MAP)
mt->total_height += 2;