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authorKenneth Graunke <[email protected]>2016-10-03 16:37:26 -0700
committerKenneth Graunke <[email protected]>2016-10-04 21:10:24 -0700
commita40640f5303c9d03845459ecc364a3466d25cb5b (patch)
tree827d8c2c9d7db37b28f035eed07cc953fc7119d1 /src/mesa/drivers
parentaecdb21be8f4cd4963d20fa42c2c7291ece874e6 (diff)
mesa: Raise INVALID_ENUM in FramebufferTexture*D for unknown textargets.
ES3-CTS.functional.negative_api.buffer.framebuffer_texture2d expects glFramebufferTexture[123]D to raise GL_INVALID_ENUM when supplied a completely bogus textarget parameter (i.e. 0xffffffff). This is at odds with the spec. GLES 3.1 says: "An INVALID_OPERATION error is generated if texture is not zero and textarget is not one of TEXTURE_2D, TEXTURE_2D_MULTISAMPLE, or one of the cube map face targets from table 8.21." (and GLES 3.0 and GL 4.5 both have similar text). However, GL has a general guideline that says: "If a command that requires an enumerated value is passed a symbolic constant that is not one of those specified as allowable for that command, an INVALID_ENUM error is generated." Apparently other vendors reconcile these two rules as follows: GL should raise INVALID_OPERATION for actual texture target enumeration values which are not allowed for this particular glFramebufferTexture*D call. Any value that is not a texture target should result in GL_INVALID_ENUM. For example, glFramebufferTexture2D with GL_TEXTURE_1D would result in INVALID_OPERATION because it is a real texture target, but not allowed for the 2D version of the function. But calling it with GL_FRONT would result in INVALID_ENUM, as that isn't even a texture target. Fixes: - {ES3-CTS,dEQP-GLES3}.functional.negative_api.buffer.framebuffer_texture2d - {ES31-CTS,ES32-CTS,dEQP-GLES31}.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture2d References: https://gitlab.khronos.org/opengl/cts/merge_requests/387 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
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