diff options
author | Roland Scheidegger <[email protected]> | 2008-07-02 20:08:27 +0200 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2008-07-02 20:22:08 +0200 |
commit | 489fc4d10a57538de59a89e19ce752e4b7253d22 (patch) | |
tree | acd00293c4e71f1e49da222dc840b4bbb2086f93 /src/mesa/drivers | |
parent | cc31eecbcb90dabacabac3e6be7c01cfe3a7a2a6 (diff) |
mesa: fix issues around multisample enable
multisample enable is enabled by default, however gl mandates multisample
rendering rules only apply if there's also a multisampled buffer.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index eee1e803a00..c809679e6cd 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -359,7 +359,7 @@ static int r300Fallback(GLcontext * ctx) if (!r300->disable_lowimpact_fallback) { FALLBACK_IF(ctx->Polygon.StippleFlag); - FALLBACK_IF(ctx->Multisample.Enabled); + FALLBACK_IF(ctx->Multisample._Enabled); FALLBACK_IF(ctx->Line.StippleFlag); FALLBACK_IF(ctx->Line.SmoothFlag); FALLBACK_IF(ctx->Point.SmoothFlag); |