aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers
diff options
context:
space:
mode:
authorJason Ekstrand <[email protected]>2016-07-20 08:24:15 -0700
committerJason Ekstrand <[email protected]>2016-07-26 07:58:44 -0700
commit5d76690f170de9acc541aa6b4a507ccd20a78158 (patch)
tree124b9a5ecfd95f843e7df6fad2d1249d1609990d /src/mesa/drivers
parent833e389bc00eae419efe4494c297c6c20a89210b (diff)
i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations
intel_mipmap_tree::logical_depth0 is now in number of 2D slices so we no longer need to be multiplying by 6. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Cc: "12.0" <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c19
1 files changed, 2 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index c8e84b71d92..a988221a005 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -1794,14 +1794,8 @@ intel_gen7_hiz_buf_create(struct brw_context *brw,
hz_height = DIV_ROUND_UP(hz_height, 2);
} else {
const unsigned hz_qpitch = h0 + h1 + (12 * vertical_align);
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP) {
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth * 6/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0 * 6, 2 * 8) * 8;
- } else {
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
- }
+ /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
+ hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
}
unsigned long pitch;
@@ -1898,15 +1892,6 @@ intel_gen8_hiz_buf_create(struct brw_context *brw,
} else {
/* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * Z_Depth */
hz_height = DIV_ROUND_UP(buf->qpitch, 2 * 8) * 8 * Z0;
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP) {
- /* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * 6 * Z_Depth
- *
- * We can can just take our hz_height calculation from above, and
- * multiply by 6 for the cube map and cube map array types.
- */
- hz_height *= 6;
- }
}
unsigned long pitch;