diff options
author | Roland Scheidegger <[email protected]> | 2009-04-16 17:39:43 +0200 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2009-04-16 17:47:25 +0200 |
commit | 69cbf3c68675915517ae64c81d7a8a42de4e01a3 (patch) | |
tree | 4dd682f86c12d894a4c506b7f40bcbe3397136ca /src/mesa/drivers | |
parent | 666702baec09f60f7e1eddd9f1dd65ee2e826abb (diff) |
intel: fix small compressed texture upload
need to round up height for _mesa_copy_rect otherwise
textures with height smaller than 4 won't get copied to the miptree at all
Also fix up the confusing debug output (don't output unitialized values,
and output if data is present and the compressed flag)
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index c81f2309847..1f192dafbe1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -315,7 +315,7 @@ intelTexImage(GLcontext * ctx, GLint postConvWidth = width; GLint postConvHeight = height; GLint texelBytes, sizeInBytes; - GLuint dstRowStride, srcRowStride = texImage->RowStride; + GLuint dstRowStride = 0, srcRowStride = texImage->RowStride; GLboolean needs_map; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, @@ -516,8 +516,9 @@ intelTexImage(GLcontext * ctx, } DBG("Upload image %dx%dx%d row_len %d " - "pitch %d\n", - width, height, depth, width * texelBytes, dstRowStride); + "pitch %d pixels %d compressed %d\n", + width, height, depth, width * texelBytes, dstRowStride, + pixels ? 1 : 0, compressed); /* Copy data. Would like to know when it's ok for us to eg. use * the blitter to copy. Or, use the hardware to do the format @@ -530,7 +531,7 @@ intelTexImage(GLcontext * ctx, _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch, 0, 0, intelImage->mt->level[level].width, - intelImage->mt->level[level].height/4, + (intelImage->mt->level[level].height+3)/4, pixels, srcRowStride, 0, 0); |