diff options
author | Dave Airlie <[email protected]> | 2009-07-15 13:25:32 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-07-15 14:23:14 +1000 |
commit | 3a3b83e5112b725e22f05b32a273a2351b820944 (patch) | |
tree | 4386c3d1a933e28f16d65ac01dd0fa3a39694ec9 /src/mesa/drivers | |
parent | bd4ed25222987f80b720325204e300fd79f573cf (diff) |
radeon: update span reading micro tile code
tested on r500 with zreaddraw with Z buffer in all 3 modes
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 170 |
1 files changed, 67 insertions, 103 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 2da931ea621..b2a468b4fd6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -51,28 +51,39 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb); -static GLubyte *radeon_ptr32(const struct radeon_renderbuffer * rrb, +/* radeon tiling on r300-r500 has 4 states, + macro-linear/micro-linear + macro-linear/micro-tiled + macro-tiled /micro-linear + macro-tiled /micro-tiled + 1 byte surface + 2 byte surface - two types - we only provide 8x2 microtiling + 4 byte surface + 8/16 byte (unused) +*/ + +static GLubyte *radeon_ptr_4byte(const struct radeon_renderbuffer * rrb, GLint x, GLint y) { GLubyte *ptr = rrb->bo->ptr; uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE; GLint offset; - GLint nmacroblkpl; - GLint nmicroblkpl; if (rrb->has_surface || !(rrb->bo->flags & mask)) { offset = x * rrb->cpp + y * rrb->pitch; } else { offset = 0; if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) { - if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) { - nmacroblkpl = rrb->pitch >> 5; - offset += ((y >> 4) * nmacroblkpl) << 11; - offset += ((y & 15) >> 1) << 8; - offset += (y & 1) << 4; - offset += (x >> 5) << 11; - offset += ((x & 31) >> 2) << 5; - offset += (x & 3) << 2; + if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) { + offset = ((y >> 4) * (rrb->pitch >> 7) + (x >> 5)) << 11; + offset += (((y >> 3) ^ (x >> 5)) & 0x1) << 10; + offset += (((y >> 4) ^ (x >> 4)) & 0x1) << 9; + offset += (((y >> 2) ^ (x >> 4)) & 0x1) << 8; + offset += (((y >> 3) ^ (x >> 3)) & 0x1) << 7; + offset += ((y >> 1) & 0x1) << 6; + offset += ((x >> 2) & 0x1) << 5; + offset += (y & 1) << 4; + offset += (x & 3) << 2; } else { offset = ((y >> 3) * (rrb->pitch >> 8) + (x >> 6)) << 11; offset += (((y >> 2) ^ (x >> 6)) & 0x1) << 10; @@ -83,23 +94,20 @@ static GLubyte *radeon_ptr32(const struct radeon_renderbuffer * rrb, offset += (x & 15) << 2; } } else { - nmicroblkpl = ((rrb->pitch + 31) & ~31) >> 5; - offset += (y * nmicroblkpl) << 5; - offset += (x >> 3) << 5; - offset += (x & 7) << 2; + offset = ((y >> 1) * (rrb->pitch >> 4) + (x >> 2)) << 5; + offset += (y & 1) << 4; + offset += (x & 3) << 2; } } return &ptr[offset]; } -static GLubyte *radeon_ptr16(const struct radeon_renderbuffer * rrb, - GLint x, GLint y) +static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, + GLint x, GLint y) { GLubyte *ptr = rrb->bo->ptr; uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE; GLint offset; - GLint nmacroblkpl; - GLint nmicroblkpl; if (rrb->has_surface || !(rrb->bo->flags & mask)) { offset = x * rrb->cpp + y * rrb->pitch; @@ -107,73 +115,29 @@ static GLubyte *radeon_ptr16(const struct radeon_renderbuffer * rrb, offset = 0; if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) { if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) { - nmacroblkpl = rrb->pitch >> 6; - offset += ((y >> 4) * nmacroblkpl) << 11; - offset += ((y & 15) >> 1) << 8; - offset += (y & 1) << 4; - offset += (x >> 6) << 11; - offset += ((x & 63) >> 3) << 5; - offset += (x & 7) << 1; + offset = ((y >> 4) * (rrb->pitch >> 7) + (x >> 6)) << 11; + offset += (((y >> 3) ^ (x >> 6)) & 0x1) << 10; + offset += (((y >> 4) ^ (x >> 5)) & 0x1) << 9; + offset += (((y >> 2) ^ (x >> 5)) & 0x1) << 8; + offset += (((y >> 3) ^ (x >> 4)) & 0x1) << 7; + offset += ((y >> 1) & 0x1) << 6; + offset += ((x >> 3) & 0x1) << 5; + offset += (y & 1) << 4; + offset += (x & 3) << 2; } else { - nmacroblkpl = rrb->pitch >> 7; - offset += ((y >> 3) * nmacroblkpl) << 11; - offset += (y & 7) << 8; - offset += (x >> 7) << 11; - offset += ((x & 127) >> 4) << 5; + offset = ((y >> 3) * (rrb->pitch >> 8) + (x >> 7)) << 11; + offset += (((y >> 2) ^ (x >> 7)) & 0x1) << 10; + offset += (((y >> 3) ^ (x >> 6)) & 0x1) << 9; + offset += (((y >> 1) ^ (x >> 6)) & 0x1) << 8; + offset += (((y >> 2) ^ (x >> 5)) & 0x1) << 7; + offset += (y & 1) << 6; + offset += ((x >> 4) & 0x1) << 5; offset += (x & 15) << 2; } } else { - nmicroblkpl = ((rrb->pitch + 31) & ~31) >> 5; - offset += (y * nmicroblkpl) << 5; - offset += (x >> 4) << 5; - offset += (x & 15) << 2; - } - } - return &ptr[offset]; -} - -static GLubyte *radeon_ptr(const struct radeon_renderbuffer * rrb, - GLint x, GLint y) -{ - GLubyte *ptr = rrb->bo->ptr; - uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE; - GLint offset; - GLint microblkxs; - GLint macroblkxs; - GLint nmacroblkpl; - GLint nmicroblkpl; - - if (rrb->has_surface || !(rrb->bo->flags & mask)) { - offset = x * rrb->cpp + y * rrb->pitch; - } else { - offset = 0; - if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) { - if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) { - microblkxs = 16 / rrb->cpp; - macroblkxs = 128 / rrb->cpp; - nmacroblkpl = rrb->pitch / macroblkxs; - offset += ((y >> 4) * nmacroblkpl) << 11; - offset += ((y & 15) >> 1) << 8; - offset += (y & 1) << 4; - offset += (x / macroblkxs) << 11; - offset += ((x & (macroblkxs - 1)) / microblkxs) << 5; - offset += (x & (microblkxs - 1)) * rrb->cpp; - } else { - microblkxs = 32 / rrb->cpp; - macroblkxs = 256 / rrb->cpp; - nmacroblkpl = rrb->pitch / macroblkxs; - offset += ((y >> 3) * nmacroblkpl) << 11; - offset += (y & 7) << 8; - offset += (x / macroblkxs) << 11; - offset += ((x & (macroblkxs - 1)) / microblkxs) << 5; - offset += (x & (microblkxs - 1)) * rrb->cpp; - } - } else { - microblkxs = 32 / rrb->cpp; - nmicroblkpl = ((rrb->pitch + 31) & ~31) >> 5; - offset += (y * nmicroblkpl) << 5; - offset += (x / microblkxs) << 5; - offset += (x & (microblkxs - 1)) * rrb->cpp; + offset = ((y >> 1) * (rrb->pitch >> 4) + (x >> 3)) << 5; + offset += (y & 0x1) << 4; + offset += (x & 0x7) << 1; } } return &ptr[offset]; @@ -252,7 +216,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_RGB565 #define TAG2(x,y) radeon##x##_RGB565##y -#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off) +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) #include "spantmp2.h" /* 16 bit, ARGB1555 color spanline and pixel functions @@ -262,7 +226,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB1555 #define TAG2(x,y) radeon##x##_ARGB1555##y -#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off) +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) #include "spantmp2.h" /* 16 bit, RGBA4 color spanline and pixel functions @@ -272,7 +236,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB4444 #define TAG2(x,y) radeon##x##_ARGB4444##y -#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off) +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) #include "spantmp2.h" /* 32 bit, xRGB8888 color spanline and pixel functions @@ -282,9 +246,9 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_xRGB8888 #define TAG2(x,y) radeon##x##_xRGB8888##y -#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) | 0xff000000)) +#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0xff000000)) #define PUT_VALUE(_x, _y, d) { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ *_ptr = d; \ } while (0) #include "spantmp2.h" @@ -296,9 +260,9 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB8888 #define TAG2(x,y) radeon##x##_ARGB8888##y -#define GET_VALUE(_x, _y) (*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off))) +#define GET_VALUE(_x, _y) (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) #define PUT_VALUE(_x, _y, d) { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ *_ptr = d; \ } while (0) #include "spantmp2.h" @@ -322,10 +286,10 @@ s8z24_to_z24s8(uint32_t val) #define VALUE_TYPE GLushort #define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)radeon_ptr(rrb, _x + x_off, _y + y_off) = d + *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d #define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)radeon_ptr(rrb, _x + x_off, _y + y_off) + d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) #define TAG(x) radeon##x##_z16 #include "depthtmp.h" @@ -340,7 +304,7 @@ s8z24_to_z24s8(uint32_t val) #ifdef COMPILE_R300 #define WRITE_DEPTH( _x, _y, d ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ tmp &= 0x000000ff; \ tmp |= ((d << 8) & 0xffffff00); \ @@ -349,7 +313,7 @@ do { \ #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ @@ -360,11 +324,11 @@ do { \ #ifdef COMPILE_R300 #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ + d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ }while(0) #else #define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; + d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; #endif /* fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\ @@ -384,13 +348,13 @@ do { \ #ifdef COMPILE_R300 #define WRITE_DEPTH( _x, _y, d ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ *_ptr = d; \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = z24s8_to_s8z24(d); \ *_ptr = tmp; \ } while (0) @@ -399,11 +363,11 @@ do { \ #ifdef COMPILE_R300 #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off))); \ + d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off ))); \ + d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ } while (0) #endif /* @@ -422,7 +386,7 @@ do { \ #ifdef COMPILE_R300 #define WRITE_STENCIL( _x, _y, d ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32(rrb, _x + x_off, _y + y_off); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ GLuint tmp = *_ptr; \ tmp &= 0xffffff00; \ tmp |= (d) & 0xff; \ @@ -431,7 +395,7 @@ do { \ #else #define WRITE_STENCIL( _x, _y, d ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32(rrb, _x + x_off, _y + y_off); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ GLuint tmp = *_ptr; \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ @@ -442,14 +406,14 @@ do { \ #ifdef COMPILE_R300 #define READ_STENCIL( d, _x, _y ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ d = tmp & 0x000000ff; \ } while (0) #else #define READ_STENCIL( d, _x, _y ) \ do { \ - GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ d = (tmp & 0xff000000) >> 24; \ } while (0) |