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authorKenneth Graunke <[email protected]>2012-07-27 11:24:19 -0700
committerKenneth Graunke <[email protected]>2012-07-27 11:31:07 -0700
commitcbcf750d5f2c4695c39766938b4cd9d8942d850b (patch)
tree1184c496f4dbf234fb2158baea9e56414470df2f /src/mesa/drivers
parentee9f6a34ccf7f51111b21bba8d8f9d03cc0a2c74 (diff)
i965: Fix typo in shader channel select field name.
"chanel" isn't very searchable. I can type, honest! Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h8
-rw-r--r--src/mesa/drivers/dri/i965/gen7_blorp.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c24
3 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 67bfb982efa..465d2a28a8e 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -881,10 +881,10 @@ struct gen7_surface_state
/* Only on Haswell */
GLuint pad0:4;
- GLuint shader_chanel_select_a:3;
- GLuint shader_chanel_select_b:3;
- GLuint shader_chanel_select_g:3;
- GLuint shader_chanel_select_r:3;
+ GLuint shader_channel_select_a:3;
+ GLuint shader_channel_select_b:3;
+ GLuint shader_channel_select_g:3;
+ GLuint shader_channel_select_r:3;
GLuint alpha_clear_color:1;
GLuint blue_clear_color:1;
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index cc28d8c8951..66eb2c8909c 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -187,10 +187,10 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
}
if (intel->is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents */
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 25222761e42..62d2be86658 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -339,10 +339,10 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
*/
if (brw->intel.is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents */
@@ -387,10 +387,10 @@ gen7_create_constant_surface(struct brw_context *brw,
gen7_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
if (brw->intel.is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
@@ -532,10 +532,10 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
}
if (intel->is_haswell) {
- surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
- surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
+ surf->ss7.shader_channel_select_r = HSW_SCS_RED;
+ surf->ss7.shader_channel_select_g = HSW_SCS_GREEN;
+ surf->ss7.shader_channel_select_b = HSW_SCS_BLUE;
+ surf->ss7.shader_channel_select_a = HSW_SCS_ALPHA;
}
drm_intel_bo_emit_reloc(brw->intel.batch.bo,