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authorEric Anholt <[email protected]>2013-03-19 15:14:20 -0700
committerEric Anholt <[email protected]>2013-03-28 11:46:23 -0700
commit47e795d8612e5fde70740450d02370514ecc79e3 (patch)
tree77cdbc39db853cf43ac062b7331940e45efef43c /src/mesa/drivers
parent5c5218ea6163f694a256562df1d73a108396e40d (diff)
i965/fs: Include everything but the final FB write in shader_time.
Previously, if you just wrote a constant color to the render target, no time got noted at all. This is convenient for doing single-instruction timings, but not so much for actual program analysis. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp17
2 files changed, 15 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 9ea7339f581..273761b0d22 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -2784,9 +2784,6 @@ fs_visitor::run()
if (failed)
return false;
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
- emit_shader_time_end();
-
emit_fb_writes();
split_virtual_grfs();
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 735a33d856b..857f956232e 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -2263,6 +2263,9 @@ fs_visitor::emit_fb_writes()
inst->saturate = c->key.clamp_fragment_color;
}
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_end();
+
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->target = 0;
inst->base_mrf = base_mrf;
@@ -2297,6 +2300,14 @@ fs_visitor::emit_fb_writes()
for (unsigned i = 0; i < this->output_components[target]; i++)
emit_color_write(target, i, write_color_mrf);
+ bool eot = false;
+ if (target == c->key.nr_color_regions - 1) {
+ eot = true;
+
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_end();
+ }
+
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->target = target;
inst->base_mrf = base_mrf;
@@ -2304,8 +2315,7 @@ fs_visitor::emit_fb_writes()
inst->mlen = nr - base_mrf - reg_width;
else
inst->mlen = nr - base_mrf;
- if (target == c->key.nr_color_regions - 1)
- inst->eot = true;
+ inst->eot = eot;
inst->header_present = header_present;
}
@@ -2316,6 +2326,9 @@ fs_visitor::emit_fb_writes()
*/
emit_color_write(0, 3, color_mrf);
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_end();
+
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->base_mrf = base_mrf;
inst->mlen = nr - base_mrf;