diff options
author | Marek Olšák <[email protected]> | 2018-01-31 03:03:25 +0100 |
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committer | Marek Olšák <[email protected]> | 2018-02-04 01:50:10 +0100 |
commit | af3685d14936844f79e6f372b4b258e29375f21b (patch) | |
tree | 84c3ab4b661bceaf4364be3e7c9501cb6b50537e /src/mesa/drivers/x11 | |
parent | 83e60ce927142752c57163fcb8b30eca2370d014 (diff) |
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
4 bits per draw buffer, 8 draw buffers in total --> 32 bits.
This is easier to work with.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/x11')
-rw-r--r-- | src/mesa/drivers/x11/xm_dd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 3e61342512d..3c576c7cd8b 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -245,7 +245,6 @@ clear_buffers(struct gl_context *ctx, GLbitfield buffers) { if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; const XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); const GLint x = ctx->DrawBuffer->_Xmin; @@ -264,7 +263,8 @@ clear_buffers(struct gl_context *ctx, GLbitfield buffers) XMesaSetForeground(xmesa->display, b->cleargc, xmesa->clearpixel); /* we can't handle color or index masking */ - if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { + if (GET_COLORMASK(ctx->Color.ColorMask, 0) == 0xf && + ctx->Color.IndexMask == 0xffffffff) { if (buffers & BUFFER_BIT_FRONT_LEFT) { /* clear front color buffer */ struct gl_renderbuffer *frontRb |