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author | Anuj Phogat <[email protected]> | 2012-12-11 19:36:05 -0800 |
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committer | Ian Romanick <[email protected]> | 2013-01-15 15:08:55 -0800 |
commit | b77243b9c245fd5957aa6d615a3d83d061f51cc1 (patch) | |
tree | de3641a49b29210573ed52a9f93084d2082bfc13 /src/mesa/drivers/x11 | |
parent | 0c535ae7fc703e10c1df7a108e8704263d7b75d3 (diff) |
intel: Support blitting to multiple color draw buffers
This patch enables blitting to multiple color attachments of a
framebuffer. It also fixes a case when blitting to a framebuffer with
renderbuffer/texture attached to non-zero attachment point
i.e. GL_COLOR_ATTACHMENT{1, 2, ...}. Earlier we were incorrectly
blitting to GL_COLOR_ATTACHMENT0 by default.
V2: Use intel_copy_texsubimage() for blitting only if all the color
attachments can blit using it.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/x11')
0 files changed, 0 insertions, 0 deletions